[Eberron] How does [[insert optional campaign element]] fit?

BrooklynKnight said:
This would work but you'd have to lower her level.

Remember there are VERY few high level characters in eberron, and NO epic characters.

I can see Vol kicking her ass for enroaching on her territory.

Ah! But thats the best part...someone would have to step up and hopefully be able to crush the Lich Queen someday! (ie The PC's once they get high enough)

Heck, maybe even Vol could end up being an ally...hard to slowly have your Cult slip into places of power when the world is being invaded... :)

Methinks this would have to be a slow-burn campaign, gradually building up the plot until high levels... I know that would be best for my players cause they don't have much interest in ruling or positions of power: they'd much rather save the world and disappear into history.

-Rugger
"I Lurk!"
 

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"If it exists in D&D, it exists in Eberron."

The nice thing about Eberron is that it was designed from the get-go for D&D 3.x. Ergo, when asked what D&D materials are appropriate for the setting, I can't help but want to answer: all of it. :) Heck, even psionics is in the setting book...
 

What about setting crossovers? Do you see any setting* that could be mixed with Eberron without too much hassles?


*Let's ignore cosmologies for now.
 

Gez said:
What about setting crossovers? Do you see any setting* that could be mixed with Eberron without too much hassles?


*Let's ignore cosmologies for now.

I really like S&SS's Hollowfaust book, and have been mulling over placement for it. The Mournlands is one obvious place. Other ideas would be appreciated!

Also from S&SS, the Termana CSB has many elements that could be added in, particularly in Xen'drick (sp?). Particularly the tattoo rules for the drow there.....

Damn, I've really got some planning to do!!! Slitherin, Aassathi......the possibilities are endless!!!
 

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