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Eberron inconsistencies
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<blockquote data-quote="Aaron" data-source="post: 5614170" data-attributes="member: 52548"><p>I'm going to start a new campaign (3.5) as a DM, and (finally) it will be in Eberron.</p><p></p><p>(Un)fortunately I have a group of players <em>extremely</em> adept at finding plot and/or setting inconsistencies.</p><p></p><p>That's the reason why I have to verify what inconsistencies Eberron hides behind its wonderful scenario, and I'm asking help to the EnWorld crew to find (and possibly solve) them beforehand.</p><p></p><p>Maybe I should start citing a bunch of them I think I have found:</p><p></p><p>1) House Orien, that has been around for hundreds of years, offers expensive magical trains, but doesn't have a teleportation circle network between the major Metropolis and Cities; I don't get it.</p><p>Besides that, PC spellcasters could become rapidly rich attaining a level sufficient to cast Teleport, and offering their service.</p><p></p><p>2) Eberron is supposed to be a <a href="http://www.wizards.com/default.asp?x=dnd/ebds/20040712a" target="_blank">low level type campaign</a>. We read that "in a world where the average soldier is a 2nd-level warrior, a 5th-level fighter can be an important individual. This is the case in Eberron."</p><p>However, we also read, for example, in Five Nations (page 41) that, even if their number is diminished, "the knight phantoms remain in service to the Aundair crown after the end of the last war".</p><p></p><p>The point is, in order to qualify for the Knight Phantom PrC you must be at least a 5th level wizard, or a 6th level sorcerer, or a 7th level bard. According to Keith, these should be all important individuals. How many Knight Phantoms serve the crown at the moment?</p><p></p><p>The same goes for the myriad of PrCs scattered in the Eberron books: they usually require a character of at least 5th level. How many of them can I assume existent at the moment?</p><p></p><p>There you go.</p></blockquote><p></p>
[QUOTE="Aaron, post: 5614170, member: 52548"] I'm going to start a new campaign (3.5) as a DM, and (finally) it will be in Eberron. (Un)fortunately I have a group of players [I]extremely[/I] adept at finding plot and/or setting inconsistencies. That's the reason why I have to verify what inconsistencies Eberron hides behind its wonderful scenario, and I'm asking help to the EnWorld crew to find (and possibly solve) them beforehand. Maybe I should start citing a bunch of them I think I have found: 1) House Orien, that has been around for hundreds of years, offers expensive magical trains, but doesn't have a teleportation circle network between the major Metropolis and Cities; I don't get it. Besides that, PC spellcasters could become rapidly rich attaining a level sufficient to cast Teleport, and offering their service. 2) Eberron is supposed to be a [URL="http://www.wizards.com/default.asp?x=dnd/ebds/20040712a"]low level type campaign[/URL]. We read that "in a world where the average soldier is a 2nd-level warrior, a 5th-level fighter can be an important individual. This is the case in Eberron." However, we also read, for example, in Five Nations (page 41) that, even if their number is diminished, "the knight phantoms remain in service to the Aundair crown after the end of the last war". The point is, in order to qualify for the Knight Phantom PrC you must be at least a 5th level wizard, or a 6th level sorcerer, or a 7th level bard. According to Keith, these should be all important individuals. How many Knight Phantoms serve the crown at the moment? The same goes for the myriad of PrCs scattered in the Eberron books: they usually require a character of at least 5th level. How many of them can I assume existent at the moment? There you go. [/QUOTE]
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