Xael
First Post
Xarut, Elf Wizard 2, Search +5, Spot +5, Listen +5, Flatfooted AC 10, Normal AC 13.
When Xarut arrives to the deck, wielding his bow, he is surprised by the amount of chaos. Not wanting to waste any time, he launches a Magic Missile that hits (3 damage) the four-armed warforged. He stays near the back of the ship.
OOC: Xarut moves to D28. This is the problem with playing spellcasters, rolling my own dice, and not having a grid-model of the battlefield. I have no idea how the area-effect spells will work, so I'll probably be posting lots of "if can't do X, will do Y" orders. I hope this is okay. And a question: Is the deck strong enough to support an Enlarged warforged?
When Xarut arrives to the deck, wielding his bow, he is surprised by the amount of chaos. Not wanting to waste any time, he launches a Magic Missile that hits (3 damage) the four-armed warforged. He stays near the back of the ship.
OOC: Xarut moves to D28. This is the problem with playing spellcasters, rolling my own dice, and not having a grid-model of the battlefield. I have no idea how the area-effect spells will work, so I'll probably be posting lots of "if can't do X, will do Y" orders. I hope this is okay. And a question: Is the deck strong enough to support an Enlarged warforged?
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