[EBERRON] the Extraordinaries, 'A Terror Awakened, the League Reborn'

Neville finds a fairly defensible spot to camp if the League wished, off some hundred yards to the north side of the road behind a small hill was an old abandoned farm house. There is no roof, but the wall facing the ruined town remain standing, while the two side walls are partly destroyed and the wall opposite the city has fallen over completely to rubble. But the building would provide some shelter for all, and their two Magebreed Mules.

There are still two or so hours of light before sunset this eve…
 

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Marcus walks along, feeling undeniably grim.

"It seems to me that the faster we quit this place the happier we all will be. I am inclined to continue on through, or around this place rather than be surprised in the night...again."
 

(occ Bump... just want to know if you are camping or moving on? Which way? Neville and Azreal, if he flies overhead, figure that you could avoid the town but it would take most of the rest of daylight and you are not sure if you would find a suitable camp-site on the other side... you generally have to follow the old Lightning Rail line as it is pretty much the only 'land-marker' in the Mourlands /occ)
 

Taran Varnodel d'Phiarlan - Half Dragon Ranger/ Sorcerer

"Normally I would agree that to travel on is the prefered option. But this land more than any I would prefer to face the challenges with the haze of too little rest clouding my judgement." With that Tarab finds a somewhat less uncomfortable spot than most and prepares his pallet. All the while keeping his bow and sword within easy reach.
 


"Yes....yes." Neville says, still a bit distracted. "I should have referred to you, Marcus, as one most skilled in healing. It is your decision." Seeing as he wishes to continue, he says, "Right. Azreal says that we may circumvent this town. I say we press on until we find similar shelter on the other side." With that, he trudges off under Azreal's direction, eyes peeled on the town below.
 

Taran Varnodel d'Phiarlan - Half Dragon Ranger/ Sorcerer

Seeing that we will be continuing on Taran quickly repacks his bedroll. So that with a fast sheathing of his sword and ready of his bow he is set. "Very good, I am ready. Being done with this place a little sooner suits me easily." With that he is off to keep pace between the advance elements of the group (Azreal and Neville) and the others.
 
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Azreal, Half-Celestial Paladin/Warmage HP: 46/46 AC: 19

Azreal looked questioningly at Neville and his comments from beneath the mass of blue-black hair that hid his eyes most times he was not flying. Instead, he launched himself into the air and started scouting ahead.

He kept his eyes on the ghost town, looking for any clues as to what was making him feel uneasy.
 

The League makes their way around the northern part of the desolate ghost town, only the occasional silent lightning flashes in skies to the east and north to be seen. Occasionally taking to the sky, Azreal sees no moving from the town, only broken and smashed buildings, debris and semi-collapsed walls and towers, trash and discarded items littered about. He sees no bodies or movement within, yet almost feels as if he is being watched at times. Nor does he detect any specific sources of evil, just the general bad feelings produced by this desolate landscape.

As the shadows grow deeper the group quickly again finds the Lightning Rail that continues on deeper into the Mourlands, unbroken but the stones blackened and ‘dead’. Neville and Henry again look for a suitable spot for the group to camp for the evening…
(occ Survival check for Neville, rolling 6+10 =16 /occ)
…but there is little in the way of cover or defensible areas on this side of the town. The best he locates are a patch of dead trees, with a thick throne and thistle bush on the eastern side. It does offer some cover and limit the direction that anything on the group could approach the group from.

Bedding down for the night, the group sets their watches starting with Fury and Neville (assuming Azreal will wish to get sleep to recover spells UNLESS you are going to sleep in for the morning). Darkness descends quickly onto the land and the group’s small fire providing the only weak light. After about an hour into their watch…
(occ Fury listen roll 8-1 =7, Neville listen roll 12+12 =24, Henry listen roll 3+5= 8 vs. DC 20 /occ)
…Neville detects the tell-tale rustling of someone – or something – approaching the camp site with some stealth. He hears at least three distinct sounds, coming from the east, the west and the north…


(occ Map key…
Top of the Map is north
+ = 5 foot square
O = Dead Tree
X = Throne bushes
C = Camp Fire
M = Magebreed Mules
The rest of you are spread out around this site, up to you where.


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Neville, just north of the campfire when he hears the noises, makes a quieting motion to Henry, and gets Fury's attention (throwing a rock if he has to). He points east, west and north to the warforged. He then rushes to the camp and tries to wake the others.
 

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