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Eberron versus Multiverse
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<blockquote data-quote="Coroc" data-source="post: 7860206" data-attributes="member: 6895991"><p>I think the fact that they are real is not so much the problem. It is simply that like all stuff in Eberron also the gods are different, aka game mechanically different. Whether their followers get powers from then because they believe, or because that is the property of them which is not so different to other settings does not matter in the end.</p><p></p><p>E.g. in my campaign the players already did meet gods face to face (one of them in the afterlife) and in Avatar ( a scene with Iuz (in persona because demigod) and Heironeous Avatar).</p><p>So this follows the standard expectation. But, it is not the rule that even the most virtuous cleric may ever even see as much as an avatar of his god during a whole campaign. And it is also not mandatory that the afterlife of a deceased character is played out. </p><p>So in fact in many, if not most campaigns, the gods could be as distant and mysterious as the Eberron gods and the characters in game would not even notice and also the players would not know for sure depending on the DM elaborating on this topic or not.</p><p>What I want to say is it simply does not matter, unless you are planning a planescape crossover with eberron eventually, and there the bigger problem would rather be the different planar arrangement first.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7860206, member: 6895991"] I think the fact that they are real is not so much the problem. It is simply that like all stuff in Eberron also the gods are different, aka game mechanically different. Whether their followers get powers from then because they believe, or because that is the property of them which is not so different to other settings does not matter in the end. E.g. in my campaign the players already did meet gods face to face (one of them in the afterlife) and in Avatar ( a scene with Iuz (in persona because demigod) and Heironeous Avatar). So this follows the standard expectation. But, it is not the rule that even the most virtuous cleric may ever even see as much as an avatar of his god during a whole campaign. And it is also not mandatory that the afterlife of a deceased character is played out. So in fact in many, if not most campaigns, the gods could be as distant and mysterious as the Eberron gods and the characters in game would not even notice and also the players would not know for sure depending on the DM elaborating on this topic or not. What I want to say is it simply does not matter, unless you are planning a planescape crossover with eberron eventually, and there the bigger problem would rather be the different planar arrangement first. [/QUOTE]
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