D&D General Eberron: What Existing Studio Would You Want To Make A Game (+)

doctorbadwolf

Heretic of The Seventh Circle
It is a + thread so please dont threadcrap or derail.

Let us assume for fun that Eberron will get a AAA game from a known game studio.

And you get to pick. Who gets the job, and why? Bonus points for a specific 'team' like 'the team X that made Y'.

My personal pick is probably Ubisoft's assassin's Creed team, with creative imperitive to represent the species and classes and subclasses but not be beholden to trying to make it play like dnd mechanically.

Basically, I want an Eberron game that respects physical space amd movement, with a big and detailed world, and if i am playing a mobile character i want to run jump climb and parkour around. And i am more inclined to trust them to do airships than i am with, say, Arkane or Larian or the Dragon Age team.

I would also be excited abput any of them, or Obsidian, taking on the job.
 

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Eberron already has two computer games to it's name:
  • Dragonshard (2005), an RTS.
  • D&D Online (DDO, 2006), an MMO. It's first name was Dungeons & Dragons Online: Stormreach, later it was renamed to Dungeons & Dragons Online: Eberron Unlimited and when they added FR content it got it's current name DDO. What little I played of it, it was probably the best D&D MMO experience I ever had, adventures actually felt like adventures. Although I don't think I really played the Eberron content...

Neither really felt all that unique or what made Eberron slightly interesting for me, the magic trains/airships, the magic/steampunk like setting with 'robots' that decorated so much of the promotional material during the 3e launch.

So what kind of game would we want? It being D&D I would say, a RPG.

Going for the obvious BG3, getting Larian to make a BG3 like game of Eberron with the really iconic stuff would be interesting. But as Larian is not returning to D&D, it's an unrealistic idea.

If we were looking for a more isometric game like PF Kingmaker or Rogue Trader, then Owlcat could make something spectacular.

If we're looking for something more FPS, but still epic RPG, CD Projekt Red did some awesome work with (RPG) properties like The WItcher and Cyberpunk. They could do some awesome work with Eberron iconic visuals.

There are other teams that made awesome games, but honestly I suspect that many of those would stray from the source material (D&D + Eberron) more then necessary or it would just be a game with the Eberron name taped on with maybe a Eberron skin.

The only thing I'm missing is something like a third person RPG with DM building tools like Neverwinter Nights 1/2, but I don't see Bioware or Obsidian ever going back to their earlier works and the quality of those works. Maybe something like Solasta, but I wouldn't be all that hopeful.
 

I’d want it to be a party-based CRPG with turn-based combat, great encounter design, great atmosphere, environmental storytelling, and great writing. So my picks would be Larian, Harebrained Schemes, or Obsidian, probably in that order (although technically none of those three are AAA studios, though Larian has near-AAA money right now).

Honorable mention to Bethesda, who I believe might be capable of making a game I’d love if they’d go in a very different direction than what they’ve been doing for the past 7-8 years. Maybe Bioware as well, though I don’t even know who they’ve still got at this point after the post-Veilguard layoffs. And if Exodus turns out well, maybe the answer is WotC could make it in-house?

Tactical Adventures (makers of Solasta) I love but the writing isn’t there. With Owlcat the writing isn’t there and I’d have said encounter design also isn’t there either, but Rogue Trader did have better encounter design than their Pathfinder Games.
 

Eberron already has two computer games to it's name:
  • Dragonshard (2005), an RTS.
  • D&D Online (DDO, 2006), an MMO. It's first name was Dungeons & Dragons Online: Stormreach, later it was renamed to Dungeons & Dragons Online: Eberron Unlimited and when they added FR content it got it's current name DDO. What little I played of it, it was probably the best D&D MMO experience I ever had, adventures actually felt like adventures. Although I don't think I really played the Eberron content...
DDO is a lot of fun, and does make the physical skills matter, but the original team is who knows where.

The only thing I'm missing is something like a third person RPG with DM building tools like Neverwinter Nights 1/2, but I don't see Bioware or Obsidian ever going back to their earlier works and the quality of those works. Maybe something like Solasta, but I wouldn't be all that hopeful.
Solasta has decent level and adventure building tools doesnt it?

Depending on how Solasta 2 shakes out...maybe?
 


It is a + thread so please dont threadcrap or derail.

Let us assume for fun that Eberron will get a AAA game from a known game studio.

And you get to pick. Who gets the job, and why? Bonus points for a specific 'team' like 'the team X that made Y'.

My personal pick is probably Ubisoft's assassin's Creed team, with creative imperitive to represent the species and classes and subclasses but not be beholden to trying to make it play like dnd mechanically.

Basically, I want an Eberron game that respects physical space amd movement, with a big and detailed world, and if i am playing a mobile character i want to run jump climb and parkour around. And i am more inclined to trust them to do airships than i am with, say, Arkane or Larian or the Dragon Age team.

I would also be excited abput any of them, or Obsidian, taking on the job.
Sharn with AC movement accented by the wonders of spell craft, airships, lightning trains and such would be beautiful.
 

Heh. Oh, any company that can give me:

1. The reactivity and depth of BG3
2. The banter and fun companions of a Mass Effect or Dragon Age
3. A world I really want to just enjoy exploring, like Assassin's Creed Odyssey
4. Customizable as Skyrim.
5. Actually give me this and not stuck in development hell, like many games I could mention.

So ... that should be simple, yes? Can I have it for this Christmas too? 😜
 

I'd really like a classic isometric RPG for Eberron, but, sadly, I can't think of any studio I'd really consider up to the task these day.

A couple of alternatives though:

1. A noir investigation with a protagonist Inquisitive (if not player-created, then Abraxis Wren), made by the team at Quantic Dream responsible for Heavy Rain. (Having to put aside the controversy surrounding the company's leadership.)

2. I remember Keith Baker mentioning that Sharn: City of Towers was originally going to have an expy of The Shadow, called The Beholder, with informants acting as their "eyes". And he played a different expy called The Spectre. So, maybe The Spectre of Sharn, an Arkham City type game by the same team from Rocksteady.
 

I'd really like a classic isometric RPG for Eberron, but, sadly, I can't think of any studio I'd really consider up to the task these day.
What about Obsidian? Thry are still quite good at classic isometric crpgs. PoE Deadfire is very well regarded.
A couple of alternatives though:

1. A noir investigation with a protagonist Inquisitive (if not player-created, then Abraxis Wren), made by the team at Quantic Dream responsible for Heavy Rain. (Having to put aside the controversy surrounding the company's leadership.)
Could be quite fun.
2. I remember Keith Baker mentioning that Sharn: City of Towers was originally going to have an expy of The Shadow, called The Beholder, with informants acting as their "eyes". And he played a different expy called The Spectre. So, maybe The Spectre of Sharn, an Arkham City type game by the same team from Rocksteady.
This too.
 

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