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EB's RoleMaster Game: Second Darkness Adventure Path - IC
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<blockquote data-quote="EarlyBird" data-source="post: 7415418" data-attributes="member: 6899077"><p>Gunther successfully moves through the crowd of kneeling and fleeing people. He steps up to the wizard, but is intercepted and his punch is deflected by one of the thugs that seems to be working with the man. The rogue pulls back a fist of his own, and tries to connect with a roundhouse on Gunther's chin. The street-savy warrior sees it coming a mile away and steps out of reach.</p><p></p><p>Meanwhile Jerrod tries to peer past the crowd and see what the green robed wizard is doing near the large... nevermind. The rune fades from the paper as the spell is cast and the man points at the large chest. Encased in a golden glow for only a moment Gunther and Jerrod both watch as the over-sized chest (holding the 10,000sp grand prize) shrinks to the size of a bread box in a matter of seconds.</p><p></p><p>Finn goes over the gestures he will soon be making to put most of these ruffians to sleep. He needs to make sure he gets the timing down perfect.</p><p></p><p>[sblock=Combat]</p><p>Gunther (in melee with wizard and 1 rogue) 50/50 Hits, DB: 35, AT: 14</p><p>Jerrod 30/30 Hits, DB: 15, AT: 5</p><p>Finn 22/22 Hits, DB 5, AT: 2</p><p></p><p>Wizard 15/15 Hits, DB: 0, AT: 1</p><p>Rogue 20/20 Hits, DB: 25, AT: 9</p><p>Rogue 20/20 Hits, DB: 25, AT: 9</p><p>Rogue 20/20 Hits, DB: 25, AT: 9</p><p>[/sblock]</p><p>[sblock=Rolls/Notes]</p><p><strong>Jerrod:</strong></p><p>Movement: no roll needed on floor near table</p><p>Perception: 18 <strong>+20(skill)</strong> = 38 failure</p><p>Runes: 39 <strong>+23(skill)</strong> = 62 failure</p><p></p><p><strong>Gunther:</strong></p><p>Movement Manuver (light) 29 <strong>-10(MM)</strong> = 50% of movement aviable </p><p>Martial Arts Strike: 40 <strong>+18(OB)</strong> - 25(movement) = 33 miss</p><p></p><p><strong>Finn:</strong></p><p>Preparing sleep: no roll needed (cast on Round 3)</p><p>Movement (10%), under table - no roll/successful</p><p></p><p><strong>One thug vs Gunther:</strong></p><p>[roll0] +10(OB) -35(DB) = -5 (Big whiff)</p><p>jic roll: [roll1]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="EarlyBird, post: 7415418, member: 6899077"] Gunther successfully moves through the crowd of kneeling and fleeing people. He steps up to the wizard, but is intercepted and his punch is deflected by one of the thugs that seems to be working with the man. The rogue pulls back a fist of his own, and tries to connect with a roundhouse on Gunther's chin. The street-savy warrior sees it coming a mile away and steps out of reach. Meanwhile Jerrod tries to peer past the crowd and see what the green robed wizard is doing near the large... nevermind. The rune fades from the paper as the spell is cast and the man points at the large chest. Encased in a golden glow for only a moment Gunther and Jerrod both watch as the over-sized chest (holding the 10,000sp grand prize) shrinks to the size of a bread box in a matter of seconds. Finn goes over the gestures he will soon be making to put most of these ruffians to sleep. He needs to make sure he gets the timing down perfect. [sblock=Combat] Gunther (in melee with wizard and 1 rogue) 50/50 Hits, DB: 35, AT: 14 Jerrod 30/30 Hits, DB: 15, AT: 5 Finn 22/22 Hits, DB 5, AT: 2 Wizard 15/15 Hits, DB: 0, AT: 1 Rogue 20/20 Hits, DB: 25, AT: 9 Rogue 20/20 Hits, DB: 25, AT: 9 Rogue 20/20 Hits, DB: 25, AT: 9 [/sblock] [sblock=Rolls/Notes] [B]Jerrod:[/B] Movement: no roll needed on floor near table Perception: 18 [B]+20(skill)[/B] = 38 failure Runes: 39 [B]+23(skill)[/B] = 62 failure [B]Gunther:[/B] Movement Manuver (light) 29 [B]-10(MM)[/B] = 50% of movement aviable Martial Arts Strike: 40 [B]+18(OB)[/B] - 25(movement) = 33 miss [B]Finn:[/B] Preparing sleep: no roll needed (cast on Round 3) Movement (10%), under table - no roll/successful [B]One thug vs Gunther:[/B] [roll0] +10(OB) -35(DB) = -5 (Big whiff) jic roll: [roll1] [/sblock] [/QUOTE]
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