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General Tabletop Discussion
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ECL and Character Level
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<blockquote data-quote="frankthedm" data-source="post: 4152470" data-attributes="member: 1164"><p>ECL almost never helps a character. It is just there to make sure the <em>Fellowship of the Ring</em> races are not outshined by the oddball races.</p><p></p><p><strong>Level Adjustment and Effective Character Level</strong></p><p>To determine the effective character level (ECL) of a monster character, add its level adjustment to its racial Hit Dice and character class levels.</p><p><em></em></p><p><em>Use ECL instead of character level to determine how many experience points a monster character needs to reach its next level. Also use ECL to determine starting wealth for a monster character.</em></p><p></p><p>Monster characters treat skills mentioned in their monster entry as class skills.</p><p></p><p>If a monster has 1 Hit Die or less, or if it is a template creature, it must start the game with one or more class levels, like a regular character. If a monster has 2 or more Hit Dice, it can start with no class levels (though it can gain them later).</p><p></p><p>Even if the creature is of a kind that normally advances by Hit Dice rather than class levels a PC can gain class levels rather than Hit Dice.</p><p></p><p><strong>Hit Dice</strong></p><p>The creature’s Hit Dice equal the number of class levels it has plus its racial Hit Dice. Additional Hit Dice gained from taking levels in a character class never affect a creature’s size like additional racial Hit Dice do.</p><p></p><p><strong>Feat Acquisition and Ability Score Increases</strong></p><p>A monster’s total Hit Dice,<u> not its ECL,</u> govern its acquisition of feats and ability score increases.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 4152470, member: 1164"] ECL almost never helps a character. It is just there to make sure the [I]Fellowship of the Ring[/I] races are not outshined by the oddball races. [B]Level Adjustment and Effective Character Level[/B] To determine the effective character level (ECL) of a monster character, add its level adjustment to its racial Hit Dice and character class levels. [I] Use ECL instead of character level to determine how many experience points a monster character needs to reach its next level. Also use ECL to determine starting wealth for a monster character.[/I] Monster characters treat skills mentioned in their monster entry as class skills. If a monster has 1 Hit Die or less, or if it is a template creature, it must start the game with one or more class levels, like a regular character. If a monster has 2 or more Hit Dice, it can start with no class levels (though it can gain them later). Even if the creature is of a kind that normally advances by Hit Dice rather than class levels a PC can gain class levels rather than Hit Dice. [B]Hit Dice[/B] The creature’s Hit Dice equal the number of class levels it has plus its racial Hit Dice. Additional Hit Dice gained from taking levels in a character class never affect a creature’s size like additional racial Hit Dice do. [B]Feat Acquisition and Ability Score Increases[/B] A monster’s total Hit Dice,[U] not its ECL,[/U] govern its acquisition of feats and ability score increases. [/QUOTE]
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