Edena_of_Neith
First Post
The Beer Stein from Hades
(Alteration)
Level 5
Range: Short
Area of Effect: One container meant for liquids sitting in an inn, bar, or similar establishment.
Duration: 10 minutes
Casting Time: 1 action
Save: Fortitude, Negates
Spell Resistance: Negates
When the wizard casts this spell, one container of liquids in the establishment (this assumes your typical barroom cliche) becomes angry at the constant abuse it is suffering.
That is, it becomes tired of being thrown, banged on the table, having rotgut whiskey poured in it, being cleaned with rough nasty clothes, and choking in smoke filled rooms.
The angry container (typically a beer stein) decides to vent it's frustration on the nearest living being, typically the person drinking out of it.
The container promptly inhales, producing an enormous vacuum cleaner effect.
If the target being makes a Fortitude save, he or she throws himself backward out of harm's reach, and the beer stein then turns on some other poor fellow trying to drown his sorrows after a long day (another Fortitude save, limit of 1 target per caster level.)
If the target fails the Fortitude save, he is sucked into the beer stein and promptly devoured (no trace will remain) ; the beer stein will grow as large a rim as required to allow for entry of the unfortunate target.
There is a side effect of this spell: the soul of the target now devoured is imprisoned in the cup.
Hereafter, whenever the cup is filled with liquid, the face of the deceased will appear in the liquid instead of any normal reflection, and proceed to start talking as if it were in a normal barroom scene (or similar scene as is appropriate, depending on where it died.)
The soul will not realize it's body died, will not remember dying, and will not believe itself dead. No amount of reasoning or discourse will ever serve to convince it such.
Speak with Dead will only serve to summon the face in the liquid, and start it talking, but any form of Resurrection will return the person to the living (assuming the body is available, as needed.) and a Dispel Magic will allow the soul to realize it is indeed departed from it's body.
Elves slain by this spell do not travel to Arvandor, nor do they desire to, since they are quite sure they are alive and the compulsion to Go West has not occurred yet.
Kender slain by this spell are a terror: once seen in the container, they will stick around and talk, at the top of their lungs, indefinitely - or, at least, until someone bothers to hear out a complete kender story.
As for the container: it will be quite happy and satisfied, having vented it's fury and having absorbed a lifeforce.
The cup will, after the living are gone, prance around and talk with it's fellow cups (see Beauty and the Beast), discussing every conceivable subject, for whatever the deceased knew, the cup now knows.
IF the deceased is resurrected, the cup retains it's capacity for speech and it's intelligence (whatever the intelligence of the deceased was), and it will be generally morose, angry, and depressed, feeling that it was robbed of rightful vengeance against wicked wrongdoers who would bash it around, break it, and otherwise abuse it.
Of course, at this point anyone could walk in, and by careful, philosophical discussion with the cup, make it come to understand that killing is not so good, that an innocent was the one killed, that a wizard forced it to his or her bidding, and that it should be more appreciative of it's circumstances and a nicer cup in general. (If this happens, and the wizard tries the spell on that particular cup again, it will strike at HIM (or her), and not at the intended target, in which case the wizard must make a Fortitude save or be vacuumed in and devoured by the cup.)
This spell never produces blood and guts.
The victim is always sucked neatly and quickly into the cup, disappearing into it's depths (even if the victim is an ogre or otherwise large creature.)
This spell will not work on creatures bigger than large size, unless the container was meant for larger beings (a giant's stein is needed against a giant, for example.)
(Alteration)
Level 5
Range: Short
Area of Effect: One container meant for liquids sitting in an inn, bar, or similar establishment.
Duration: 10 minutes
Casting Time: 1 action
Save: Fortitude, Negates
Spell Resistance: Negates
When the wizard casts this spell, one container of liquids in the establishment (this assumes your typical barroom cliche) becomes angry at the constant abuse it is suffering.
That is, it becomes tired of being thrown, banged on the table, having rotgut whiskey poured in it, being cleaned with rough nasty clothes, and choking in smoke filled rooms.
The angry container (typically a beer stein) decides to vent it's frustration on the nearest living being, typically the person drinking out of it.
The container promptly inhales, producing an enormous vacuum cleaner effect.
If the target being makes a Fortitude save, he or she throws himself backward out of harm's reach, and the beer stein then turns on some other poor fellow trying to drown his sorrows after a long day (another Fortitude save, limit of 1 target per caster level.)
If the target fails the Fortitude save, he is sucked into the beer stein and promptly devoured (no trace will remain) ; the beer stein will grow as large a rim as required to allow for entry of the unfortunate target.
There is a side effect of this spell: the soul of the target now devoured is imprisoned in the cup.
Hereafter, whenever the cup is filled with liquid, the face of the deceased will appear in the liquid instead of any normal reflection, and proceed to start talking as if it were in a normal barroom scene (or similar scene as is appropriate, depending on where it died.)
The soul will not realize it's body died, will not remember dying, and will not believe itself dead. No amount of reasoning or discourse will ever serve to convince it such.
Speak with Dead will only serve to summon the face in the liquid, and start it talking, but any form of Resurrection will return the person to the living (assuming the body is available, as needed.) and a Dispel Magic will allow the soul to realize it is indeed departed from it's body.
Elves slain by this spell do not travel to Arvandor, nor do they desire to, since they are quite sure they are alive and the compulsion to Go West has not occurred yet.
Kender slain by this spell are a terror: once seen in the container, they will stick around and talk, at the top of their lungs, indefinitely - or, at least, until someone bothers to hear out a complete kender story.
As for the container: it will be quite happy and satisfied, having vented it's fury and having absorbed a lifeforce.
The cup will, after the living are gone, prance around and talk with it's fellow cups (see Beauty and the Beast), discussing every conceivable subject, for whatever the deceased knew, the cup now knows.
IF the deceased is resurrected, the cup retains it's capacity for speech and it's intelligence (whatever the intelligence of the deceased was), and it will be generally morose, angry, and depressed, feeling that it was robbed of rightful vengeance against wicked wrongdoers who would bash it around, break it, and otherwise abuse it.
Of course, at this point anyone could walk in, and by careful, philosophical discussion with the cup, make it come to understand that killing is not so good, that an innocent was the one killed, that a wizard forced it to his or her bidding, and that it should be more appreciative of it's circumstances and a nicer cup in general. (If this happens, and the wizard tries the spell on that particular cup again, it will strike at HIM (or her), and not at the intended target, in which case the wizard must make a Fortitude save or be vacuumed in and devoured by the cup.)
This spell never produces blood and guts.
The victim is always sucked neatly and quickly into the cup, disappearing into it's depths (even if the victim is an ogre or otherwise large creature.)
This spell will not work on creatures bigger than large size, unless the container was meant for larger beings (a giant's stein is needed against a giant, for example.)