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General Tabletop Discussion
D&D Older Editions
Edition Experience - Did/Do you Play 3rd Edtion D&D? How Was/Is it?
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<blockquote data-quote="TaranTheWanderer" data-source="post: 7963197" data-attributes="member: 15882"><p>I came from a 1e/2e mashup.</p><p></p><p>My friends and I were trying to invent a better rp game that was d20 and was more skills-focused. When 3.0 came out, we dropped our efforts because it was exactly what we were looking for.</p><p></p><p>We played it for YEARS. We modded it, mashed up a few of the skills and were very critical of the extra books that came out. Honestly, I felt all those extra books were money-grabs that ruined the game. Taking feats from one book and combining it with a unique class from a different book could just break the game. We mostly only used the core books and some of the prestige classes (some of which we would balance).</p><p></p><p>-I liked the ability to customize characters which you can't do to the same extent in 5e</p><p>-I like the detail in the combat (such as grappling, shoving, tripping and disarming) that 5e lacks. It could be tedious and overwhelming for new players but it added so many interesting options in combat once you had the hang of it.</p><p>-I find The skill system has more customization than 5e because you can diverge from your starting skill-set and take skills that aren't typical to your class. We had to hombrew a bit to make cross-class skills a bit more useful.</p><p>-I liked how negative hit points work and ability damage and negative levels and all the things that make the game more 'dangerous' and make monsters more interesting.</p><p>-It could be broken a bit too easily and things got super-crazy at high levels</p><p>-monsters and spells were more interesting.</p><p>-5e is much easier to play and make characters. 3e takes time and effort. Especially when making detailed NPCs</p><p></p><p>It was very crunchy. I went from 3.5 to DFRPG (fate) and that has changed my style of gaming considerably. I find 3e a bit harder to play now but I still have many fond memories.</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 7963197, member: 15882"] I came from a 1e/2e mashup. My friends and I were trying to invent a better rp game that was d20 and was more skills-focused. When 3.0 came out, we dropped our efforts because it was exactly what we were looking for. We played it for YEARS. We modded it, mashed up a few of the skills and were very critical of the extra books that came out. Honestly, I felt all those extra books were money-grabs that ruined the game. Taking feats from one book and combining it with a unique class from a different book could just break the game. We mostly only used the core books and some of the prestige classes (some of which we would balance). -I liked the ability to customize characters which you can't do to the same extent in 5e -I like the detail in the combat (such as grappling, shoving, tripping and disarming) that 5e lacks. It could be tedious and overwhelming for new players but it added so many interesting options in combat once you had the hang of it. -I find The skill system has more customization than 5e because you can diverge from your starting skill-set and take skills that aren't typical to your class. We had to hombrew a bit to make cross-class skills a bit more useful. -I liked how negative hit points work and ability damage and negative levels and all the things that make the game more 'dangerous' and make monsters more interesting. -It could be broken a bit too easily and things got super-crazy at high levels -monsters and spells were more interesting. -5e is much easier to play and make characters. 3e takes time and effort. Especially when making detailed NPCs It was very crunchy. I went from 3.5 to DFRPG (fate) and that has changed my style of gaming considerably. I find 3e a bit harder to play now but I still have many fond memories. [/QUOTE]
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Edition Experience - Did/Do you Play 3rd Edtion D&D? How Was/Is it?
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