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General Tabletop Discussion
D&D Older Editions
Edition Experience - Did/Do you Play 3rd Edtion D&D? How Was/Is it?
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<blockquote data-quote="wingsandsword" data-source="post: 7963250" data-attributes="member: 14159"><p>That's a LOT of why I love 3e, it is so dang flexible and versatile. It's got so many options. It's also a lot of why I DON'T like 5e, that so many great characters I've played just plain can't be translated to 5e with anything even remotely approaching fidelity.</p><p></p><p>Then again, myself and my gaming buddies never paid much attention to the alleged "tiers". I'm thankful that the people I've gamed with have generally been free of min-maxing and powergaming stuff. The few people who obsessed over "builds" and "tiers" generally didn't last long with us.</p><p></p><p>As an example, I know some people who were absolutely afraid of the Vow of Poverty feat from the Book of Exalted Deeds (I saw lots of threads about here when it was new), seeing it as overpowered (or DM's who became insanely nitpicky about enforcing it). With us? It worked FINE. Why? The person wasn't a powergamer, she was playing a Lawful Good monk who didn't want to rely on worldly possessions, who wanted to give all her treasure away to the needy, who wanted to rely on only her own skills and natural abilities to deal with foes. . .but the game system wasn't written to accommodate that, but with VoP it could. Suddenly she's able to play her character the way she always wanted, be of a comparable power level to the rest of the party while doing so, and it worked because it was being roleplayed as intended, not having rules lawyers argue and nitpick trying to break the feat.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 7963250, member: 14159"] That's a LOT of why I love 3e, it is so dang flexible and versatile. It's got so many options. It's also a lot of why I DON'T like 5e, that so many great characters I've played just plain can't be translated to 5e with anything even remotely approaching fidelity. Then again, myself and my gaming buddies never paid much attention to the alleged "tiers". I'm thankful that the people I've gamed with have generally been free of min-maxing and powergaming stuff. The few people who obsessed over "builds" and "tiers" generally didn't last long with us. As an example, I know some people who were absolutely afraid of the Vow of Poverty feat from the Book of Exalted Deeds (I saw lots of threads about here when it was new), seeing it as overpowered (or DM's who became insanely nitpicky about enforcing it). With us? It worked FINE. Why? The person wasn't a powergamer, she was playing a Lawful Good monk who didn't want to rely on worldly possessions, who wanted to give all her treasure away to the needy, who wanted to rely on only her own skills and natural abilities to deal with foes. . .but the game system wasn't written to accommodate that, but with VoP it could. Suddenly she's able to play her character the way she always wanted, be of a comparable power level to the rest of the party while doing so, and it worked because it was being roleplayed as intended, not having rules lawyers argue and nitpick trying to break the feat. [/QUOTE]
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