Omertalvendetta
First Post
Meat Hook: on the Kobold Butcher needs a bit of mechanical work. Immediate Interrupts happen before a shift, so it doesn't actually make sense to pull the target towards the butcher since it is actually still adjacent. Maybe it should just stop the movement, similar to a fighter's Combat Challenge.
Great point there; I think originally I had it as a reaction, which didn't make much sense to begin with, so I made some changes and it just didn't transpose the way I intended, so I'll reup the edited one soon...
Its a bit odd for a non-elite to have an AP. Not really an issue, but I always vote for simplicity in standard monsters.
And this was entirely my mistake... see, I had read (or assumed, really...) that all monsters had action points, until I realized this is not the case... and that is an property usually given to elites and solo's (2)... so thanks for the great catch... *goes back to the AT to change that darn kobold...
