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General Tabletop Discussion
*Dungeons & Dragons
Egregious TPK retcon in Hoard of the Dragon Queen
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<blockquote data-quote="Desh-Rae-Halra" data-source="post: 6358029" data-attributes="member: 81852"><p>I'll throw this out there. I get that a TPK should be a possibility, but I would say with any death, lets make it meaningful to the story. </p><p>I am not advocating that characters be immune to death.</p><p>I dont know about the module being discussed, but was there another obvious choice?</p><p></p><p>Would it have been more fun/smart if the "heroes" said "Screw that, I'm not going up on the castle wall" and just let the Dragon wipe out tons of NPCs while they cower in a basement somewhere? That doesnt sound like fun to me. Seriously, what was their best option knowing that 1 attack could kill them all?</p><p></p><p>It would be more fitting if the characters (or even an NPC) said "I know I may be going to my death, but we must try and drive that Dragon off" and then made a clear suicidal attack in desperation. </p><p></p><p>And even then, what is the resolution of the story. There are no more characters to experience it, so I guess what does it matter?</p><p></p><p>Someone mentioned about learning a lesson from TPKs. Well what lesson would I learn if the plot drove me toward the 1 round TPK monster?</p><p></p><p>I've had that happen, the Big NPCs say "your group must go fight X now, its the worlds only hope for survival" scenario. And when we arrive, the party gets dusted in 3 rounds. What did we learn, we shouldnt have trusted the plot or the NPCs steering it?</p><p></p><p>I just dont get the attraction to TPKs, and I get that other people dig them, just start over and make a new character. </p><p></p><p>I am in a group where the DM constantly throws the party (Pathfinder) against CR +6 or more challenges, and is surprised when PCs bite the dust. However, once it has gone down that road, I will admit I would rather him just play it out than suddenly have the BBEG do something non-characteristic and let the PCs kill him. </p><p></p><p> (p.s., the CR+6 is not just BBEG, it could be a wandering monster/ the "warm-up encounter"). </p><p></p><p>For me, when all the PCs are dead, that's end of story/campaign.</p></blockquote><p></p>
[QUOTE="Desh-Rae-Halra, post: 6358029, member: 81852"] I'll throw this out there. I get that a TPK should be a possibility, but I would say with any death, lets make it meaningful to the story. I am not advocating that characters be immune to death. I dont know about the module being discussed, but was there another obvious choice? Would it have been more fun/smart if the "heroes" said "Screw that, I'm not going up on the castle wall" and just let the Dragon wipe out tons of NPCs while they cower in a basement somewhere? That doesnt sound like fun to me. Seriously, what was their best option knowing that 1 attack could kill them all? It would be more fitting if the characters (or even an NPC) said "I know I may be going to my death, but we must try and drive that Dragon off" and then made a clear suicidal attack in desperation. And even then, what is the resolution of the story. There are no more characters to experience it, so I guess what does it matter? Someone mentioned about learning a lesson from TPKs. Well what lesson would I learn if the plot drove me toward the 1 round TPK monster? I've had that happen, the Big NPCs say "your group must go fight X now, its the worlds only hope for survival" scenario. And when we arrive, the party gets dusted in 3 rounds. What did we learn, we shouldnt have trusted the plot or the NPCs steering it? I just dont get the attraction to TPKs, and I get that other people dig them, just start over and make a new character. I am in a group where the DM constantly throws the party (Pathfinder) against CR +6 or more challenges, and is surprised when PCs bite the dust. However, once it has gone down that road, I will admit I would rather him just play it out than suddenly have the BBEG do something non-characteristic and let the PCs kill him. (p.s., the CR+6 is not just BBEG, it could be a wandering monster/ the "warm-up encounter"). For me, when all the PCs are dead, that's end of story/campaign. [/QUOTE]
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Egregious TPK retcon in Hoard of the Dragon Queen
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