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General Tabletop Discussion
*Dungeons & Dragons
Egregious TPK retcon in Hoard of the Dragon Queen
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<blockquote data-quote="Tormyr" data-source="post: 6358840" data-attributes="member: 6776887"><p>I have a potential TPK brewing this week. Last week the level 4 party is investigating a maze full of secret passages that allow the enemy kenku's to quickly surround the party. The party had thought about holing up somewhere for a long rest, but they checked the door to the maze. Then they entered. Then they investigated a secret door. Then they were surrounded. Then they fought off the attackers, followed them further in the maze. It was not their finest hour. They ran into the boss who had a necklace of fireballs. Took two hits from that, charged him, took a third hit, and the rogue is down. They have finished over two thirds of the attackers (3 groups of 6), but we finished with the rogue face down and two dire weasels coming in from the side.</p><p></p><p>If we have a TPK, I think the Kenku take them to their boss who has been doing alchemical experiments. He has a sealed cauldron that as written incapacitates everyone if it is opened. I was planning on convincing one of the characters to open it and mention that the escaping gasses cause magical energies to course over them and have them all collapse. We would end the session there and have this be an excuse for why their characters change from 5B/playtest hybrids to 5e PHB builds. Once character was thinking of switching from a Tiefling Wizard to a Sorcerer for instance. If we have the TPK I will have him open it and expose them to it as part of his experiments. Instead of destroying them, Heironeous appears in a vision (we have cleric and Paladin of Heironeous who had declared they were on a mission from god) and rewrites what is in the cauldron to alter their forms before warning them of the dark times ahead.</p><p></p><p>It may be a bit cheesy, but I think it will work in a story while serving notice that they need to be more careful.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 6358840, member: 6776887"] I have a potential TPK brewing this week. Last week the level 4 party is investigating a maze full of secret passages that allow the enemy kenku's to quickly surround the party. The party had thought about holing up somewhere for a long rest, but they checked the door to the maze. Then they entered. Then they investigated a secret door. Then they were surrounded. Then they fought off the attackers, followed them further in the maze. It was not their finest hour. They ran into the boss who had a necklace of fireballs. Took two hits from that, charged him, took a third hit, and the rogue is down. They have finished over two thirds of the attackers (3 groups of 6), but we finished with the rogue face down and two dire weasels coming in from the side. If we have a TPK, I think the Kenku take them to their boss who has been doing alchemical experiments. He has a sealed cauldron that as written incapacitates everyone if it is opened. I was planning on convincing one of the characters to open it and mention that the escaping gasses cause magical energies to course over them and have them all collapse. We would end the session there and have this be an excuse for why their characters change from 5B/playtest hybrids to 5e PHB builds. Once character was thinking of switching from a Tiefling Wizard to a Sorcerer for instance. If we have the TPK I will have him open it and expose them to it as part of his experiments. Instead of destroying them, Heironeous appears in a vision (we have cleric and Paladin of Heironeous who had declared they were on a mission from god) and rewrites what is in the cauldron to alter their forms before warning them of the dark times ahead. It may be a bit cheesy, but I think it will work in a story while serving notice that they need to be more careful. [/QUOTE]
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