Egyptian Based Sourcebooks

Regarding Nyaat

BTW: If there is any inerest, I will fill in the sections missing, such as skills, feats etc.

Ideas from others also welcome too. the template above is one that the players receive if Nyaat is chosen as there Homeland - it has plenty of character generation ideas, as well as RP stuff.

Ignore the racial traits at the end (or apply them to humans only) - that was from a time when I used this doc for races and regions (have seperate race docs again now).

Connors
 

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Alynnalizza said:
I was hoping the good people here can assist me in finding a good sourcebook that is based in egyptian style and feel. It can be from any edition of D&D. Is there any one product that stands above the others?

Well it's not D&D by a long shot, but I've gotten a great deal of use out of Mythic Egypt. It's from ICE so I suppose it's all stat'ed for Rolemaster, but the non-crunch is great.
 

Necropolis is maybe not adequate on its own, although it does have a brief sketch of Egyptian campaign setting 'Khemit' at the back. What it does have is lots of nice Egyptian-style monsters statted for 3e, a Demonurgist class, and some (IMO) very nice write-ups for the cults of the various & many Egyptian deities.

One thing that bugged me a bit about Necropolis is that Gygax applies an (IMO) very heavy-handed Judaeo-Christian dualist approach to morality to the Egyptian mythos in a way that didn't really feel right to me (although it accords pretty firmly with the D&D Alignment rules that Gygax himself created). There are Good gods, Evil gods, and their nice-guy and nasty-guy followers fight each other in a Manichean struggle. I see Egyptian religion as much more emphasising continuity and eternity, rather than this Zoroastrian struggle. For a pulpy 4-color take on Egypt it probably works ok, though.

(Be very wary about trying to run the actual Necropolis scenario BTW, it's a literal campaign-killer, a real Berserker Probe of a module!) ;)
 

That's It

Beale Knight said:
Well it's not D&D by a long shot, but I've gotten a great deal of use out of Mythic Egypt. It's from ICE so I suppose it's all stat'ed for Rolemaster, but the non-crunch is great.

Ahhh, that's it! That is the one I have. Some very cool ideas in there indeed. It has already been said above obviously, but GURPS, always get a good rave on things such as this.

Connors
 

Kilmore said:
I'm running a game that just got co-DM'ed to Egypt, so I've been scrambling to find source material myself. A non-gaming book I got was "The Dictionary of Ancient Egypt" by Ian Shaw and Paul Nicholson, published by Harry N. Abrams Inc. New York or by The British Museum Press, London.

At any rate, feel free to shoot me any questions and I'll see if I could help.

That book is great :)

I'm looking into running an Egypt style game too down the road at some point so I too, can use all the suggestions for gaming books possible. :)

Also, watch the History/Discovery Channels. Lot's of great specials on about Egypt.
 

Thanks!

You have given me plenty to look at. Good thing I have months+ to get things organized :). I appreciate everyone's input and info.

I do know I was planning on 'borrowing' some maps from the Valley of the Kings, and using that as part. But I do need to flesh out... perhaps not all flesh!... the rest of the region.

Thanks again.
 
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