Tav_Behemoth
First Post
I've been playing around with Andargor's latest version of the Encounter Level and XP Calculator v1.6, which has a Chi/Rho system credited to Jim Stenberg aka “Cheiromancer”; Craig Cochrane, CR Greathouse, and Benjamin Durbin.
One of the things I noticed is that, at higher levels, an encounter with multiple creatures of lower CRs is rated as much more deadly (using the chi/rho system) than its EL would indicate. For example, a group of four creatures with CRs 13, 11, 10 and 7 is, by the normal rules, an EL 15 encounter - one that would consume 20% of the resources of a 15th level party. According to the chi/rho analysis, though, this would consume 49% of this party's resources, and have a 24% chance of killing them!
At low CRs, the opposite is true. An encounter with four creatures of CR 3, 2, 2, and 1 has an official EL of 6. The chi/rho analysis, however, says this is going to consume only 12% percent of a sixth level party's resources.
Without getting into the details of the chi/rho system, does this match people's experience with mixed encounters? When playing at higher levels, for example, do you create mixed encounters with a lower EL than standard because you know that the piling up of hit dice at higher CRs makes a group of creatures tougher than EL would indicate?
One of the things I noticed is that, at higher levels, an encounter with multiple creatures of lower CRs is rated as much more deadly (using the chi/rho system) than its EL would indicate. For example, a group of four creatures with CRs 13, 11, 10 and 7 is, by the normal rules, an EL 15 encounter - one that would consume 20% of the resources of a 15th level party. According to the chi/rho analysis, though, this would consume 49% of this party's resources, and have a 24% chance of killing them!
At low CRs, the opposite is true. An encounter with four creatures of CR 3, 2, 2, and 1 has an official EL of 6. The chi/rho analysis, however, says this is going to consume only 12% percent of a sixth level party's resources.
Without getting into the details of the chi/rho system, does this match people's experience with mixed encounters? When playing at higher levels, for example, do you create mixed encounters with a lower EL than standard because you know that the piling up of hit dice at higher CRs makes a group of creatures tougher than EL would indicate?
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