It appears that my initial theory of a three-way split of elves into Eladrin, Drow and Elves is now completely confirmed, exactly in the way I originally envisioned it:
Eladrin (the magical/civilized elves)
Drow (the evil/underground elves)
Elves (the naturesque/woodsy elves)
See this post for confirmation:
Link: http://forums.gleemax.com/showpost.php?p=14197018&postcount=928
What's more it makes good sense and seems like a good move, as is retaining the names of elven subraces in existing campaign worlds, but using the three sets of statitics to differentiate them mechanically.
Eladrin (the magical/civilized elves)
Drow (the evil/underground elves)
Elves (the naturesque/woodsy elves)
See this post for confirmation:
Actually, I expect that sun elves, moon elves, and star elves would all fall into the description of "eladrin" for game stats, while wood elves and green elves would be "elves." But we're still going to call them sun elves, star elves, etc., for the most part. Nobody in Faerun would call those folks eladrins, they'd call them ar-tel-quessir, sun elves, or gold elves.
Link: http://forums.gleemax.com/showpost.php?p=14197018&postcount=928
What's more it makes good sense and seems like a good move, as is retaining the names of elven subraces in existing campaign worlds, but using the three sets of statitics to differentiate them mechanically.