Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Elder Red Dragon preview is up
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Riastlin" data-source="post: 5359466" data-attributes="member: 94022"><p>Whether or not Stun should be in the game is, obviously, an issue probably best left for another thread.</p><p> </p><p>However, I tend to agree with the sentiment that Stun powers for solo's are a bit "ho-hum" in my opinion. The problem, as mentioned, is that in the case of the dragon, the dragon basically trades its turn for the players. Neither deals damage, except that there's the likelihood that not all of the players are affected. </p><p> </p><p>This has a further complication in that Solo battles, particularly at higher levels, tend to run into the potential for a slog-fest. Taking away actions (from either the monster or the PCs) only adds to this problem. Giving Stun to a standard, or even an elite, monster on the other hand works much better. Sure the monster trades its action for the PC's, but the monster also have friends that will now have an easier time hitting the stunned PC, or maneuvering around him, etc. Additionally, with a standard or elite, the stun-causing monster can be brought down a lot quicker, thus eliminating much of the slog-fest potential.</p><p> </p><p>All in all, while I understand the "frightful" aspect of dragons, and that the fear has always been a staple of dragons, I don't necessarily have an issue with them being removed. I agree that if the dragon is built right, it will absolutely be frightening to the players, which is what we all want when we plop the dragon mini down on the map.</p></blockquote><p></p>
[QUOTE="Riastlin, post: 5359466, member: 94022"] Whether or not Stun should be in the game is, obviously, an issue probably best left for another thread. However, I tend to agree with the sentiment that Stun powers for solo's are a bit "ho-hum" in my opinion. The problem, as mentioned, is that in the case of the dragon, the dragon basically trades its turn for the players. Neither deals damage, except that there's the likelihood that not all of the players are affected. This has a further complication in that Solo battles, particularly at higher levels, tend to run into the potential for a slog-fest. Taking away actions (from either the monster or the PCs) only adds to this problem. Giving Stun to a standard, or even an elite, monster on the other hand works much better. Sure the monster trades its action for the PC's, but the monster also have friends that will now have an easier time hitting the stunned PC, or maneuvering around him, etc. Additionally, with a standard or elite, the stun-causing monster can be brought down a lot quicker, thus eliminating much of the slog-fest potential. All in all, while I understand the "frightful" aspect of dragons, and that the fear has always been a staple of dragons, I don't necessarily have an issue with them being removed. I agree that if the dragon is built right, it will absolutely be frightening to the players, which is what we all want when we plop the dragon mini down on the map. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Elder Red Dragon preview is up
Top