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<blockquote data-quote="Mengu" data-source="post: 5359518" data-attributes="member: 65726"><p>Solo design is such a fickle process. This looks good to pit against a 4-man party. Against a party of 5 or 6, I'd look to beefing it up a bit. But depends on environment and other factors too. These days, I look at monsters more as a starting point than anything else, knowing I have to modify them depending on my encounter design. And this gives a pretty good starting point for a solo, though it fails to feel epic.</p><p></p><p>For instance when I had my players encounter a paragon level red dragon, I used something pretty close to this (basing it off the previewed black dragon). But I made it a sorcerer dragon. It's fire could pierce resistance, gained a fire shield when bloodied, and had a Dragon Sorcery power that recharged on a 6, where it could employ various interesting tactics, such as teleportation, invisibility, or gain a reroll.</p><p></p><p>At epic perhaps I might change these to Master Sorcery, increase the recharge on sorcery, and maybe give it a fireball or meteor swarm of sorts.</p><p></p><p>I rather dislike the feeling of fighting a "rank and file dragon". Fortunately it doesn't take much to use the book dragon as a starting point, and modify it to taste.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5359518, member: 65726"] Solo design is such a fickle process. This looks good to pit against a 4-man party. Against a party of 5 or 6, I'd look to beefing it up a bit. But depends on environment and other factors too. These days, I look at monsters more as a starting point than anything else, knowing I have to modify them depending on my encounter design. And this gives a pretty good starting point for a solo, though it fails to feel epic. For instance when I had my players encounter a paragon level red dragon, I used something pretty close to this (basing it off the previewed black dragon). But I made it a sorcerer dragon. It's fire could pierce resistance, gained a fire shield when bloodied, and had a Dragon Sorcery power that recharged on a 6, where it could employ various interesting tactics, such as teleportation, invisibility, or gain a reroll. At epic perhaps I might change these to Master Sorcery, increase the recharge on sorcery, and maybe give it a fireball or meteor swarm of sorts. I rather dislike the feeling of fighting a "rank and file dragon". Fortunately it doesn't take much to use the book dragon as a starting point, and modify it to taste. [/QUOTE]
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