Elemental Savant and a Cleric with the Fire Domain

Ceska

First Post
It´s coming up in my group, so I try to find an answer to a question that stroke me during our gaming session yesterday.

In my group we have a Wizards, thats going to take the Elemental Savant PrC (Fire) and a Cleric of Obad-Hai with the Fire domain and so capable of turning Fire Elementals. Since the Elemental Savant is going to become a Fire Elemental is there any loophole to hinder the cleric pushing the other PC around? Could be funny, but I´m smelling a upcoming Player vs. Player conflict (since both haven´t realised this yet), so I want to find a solution BEFORE they become aware of this.

Any ideas, hints or something else?
 

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OK, this is a guess because I am not with my books right now....

I do not think that the cleric can turn the other player. If I recall correctly, then the Elemental Savant gains the elemental subtype, but his creature type becomes outsider, right? If that is the case then I would definitely say no way. However, I will look it up when I get home and post again if you haven't received an answer by then.

Later!
 

mirivor said:
I do not think that the cleric can turn the other player. If I recall correctly, then the Elemental Savant gains the elemental subtype, but his creature type becomes outsider, right? If that is the case then I would definitely say no way. However, I will look it up when I get home and post again if you haven't received an answer by then.

The type becomes Elemental.

Complete Arcane said:
At 10th level, an elemental savant, through long association with elemental entities and extensive study of their secrets, completely transcends her mortal form to become an elemental creature. Her type changes to elemental.

The Fire domain allows turning of Water Elementals, and rebukes Fire Elementals.

SRD 3.5 said:
Granted Power: Turn or destroy water creatures as a good cleric turns undead. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.

There's nothing preventing your player to try it on the Elemental Savant. It's the same situation in evil parties with clerics and undead characters (such as liches).

EDIT: The cleric would have to have twice the level of the Elemental Savant to command him. So, it will be just mildly annoying, at best.

EDIT2: Corrected second quote...

Andargor
 
Last edited:

No, the character's type changes to Elemental.

Determining if the cleric can turn the Savant depends on your definition of 'fire creature'. If you consider a fire creature to be any creature associated with fire in any way (such as by choosing fire when entering the Elemental Savant class) then the cleric should be able to turn the Savant. Of course, this would lead to arguments for being able to command creatures that have taken the feat Energy Substitution (fire) or, say, other clerics with the Fire domain.

If you consider a fire creature to be a creature with the fire subtype, then the cleric would not be able to turn the Savant, as the class does not grant any subtypes, just the change to Elemental.
 

andargor said:
The Fire domain allows turning of Water Elementals, and rebukes Fire Elementals.

Actually, the domain allows turning of 'water creatures' and rebuking of 'fire creatures'. The domain makes no mention of elementals.
 

Rath the Brown said:
Actually, the domain allows turning of 'water creatures' and rebuking of 'fire creatures'. The domain makes no mention of elementals.

Which by definition includes Water Elementals and Fire Elementals... :)

Andargor
 


Wow! You guys are fast. Well..... That stinks. Your players aren't the types to take this to a stupid level, are they? That could get really ugly and unfriendly really fast....

Good luck!
 

In games I play in, the characters usually try to get along, barring conflicts that might come up as a result of role-playing. I don't see many situations where players try to make builds in order to control/defeat other PC's.
 

Assuming your players prefer to help each other rather than enslave each other, couldn't, theoretically, the clericc bolster the elemental savant player? That'd be funny.
 

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