Spectrum Rider
First Post
No, not a "hoo'd win?" thread.
When creating a new monster, how do you (or TPTB, or anyone) decide whether it should be an outsider or an elemental?
In particular, in MM II, why is the firebat (from the elemental plane of fire) an elemental, while the sylph (from the elemental plane of air) is an outsider?
And what about planes other than the Four Biggies, such as what used to be referred to as quasielemental planes and the like? Are there elementals who aren't strictly E/W/F/A? I would have thought mephits would be elementals, but they're outsiders.
The Spectrum Rider
When creating a new monster, how do you (or TPTB, or anyone) decide whether it should be an outsider or an elemental?
In particular, in MM II, why is the firebat (from the elemental plane of fire) an elemental, while the sylph (from the elemental plane of air) is an outsider?
And what about planes other than the Four Biggies, such as what used to be referred to as quasielemental planes and the like? Are there elementals who aren't strictly E/W/F/A? I would have thought mephits would be elementals, but they're outsiders.
The Spectrum Rider