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General Tabletop Discussion
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Elements of Magic - Mythic Earth (post-release proofread complete!)
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<blockquote data-quote="Marius Delphus" data-source="post: 2630571" data-attributes="member: 447"><p>Eek. Urgh.</p><p></p><p>I ended up deleting that part of my post when I found I'd made a tiny but critical rules error regarding D&D permanent spells. This DID occur to me. Honestly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I came up with some possibilities, all of which I gave short shrift because I don't like them. (Probably why I didn't miss them when rereading my post.) My objections are in [brackets]:</p><p></p><p>1. Refund CP to the caster if a permanent spell is dispelled (probably some, but not all) [but this would require nasty, ptooie! bookkeeping!]</p><p>2. Charge fewer CP for permanent spells [adds math, assumes balance between permanent spells with caveat and items STILL isn't right; would need the most playtesting]</p><p>3. Require anyone dispelling a permanent spell to have the Craft Permanent Spell feat [doesn't make internal sense]</p><p>4. Require anyone dispelling a permanent spell to spend CP (of the four, I like this one best) [but how many? and as if there aren't enough uses for CP!]</p><p></p><p>And, well, thanks for the compliment <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Marius Delphus, post: 2630571, member: 447"] Eek. Urgh. I ended up deleting that part of my post when I found I'd made a tiny but critical rules error regarding D&D permanent spells. This DID occur to me. Honestly. :) I came up with some possibilities, all of which I gave short shrift because I don't like them. (Probably why I didn't miss them when rereading my post.) My objections are in [brackets]: 1. Refund CP to the caster if a permanent spell is dispelled (probably some, but not all) [but this would require nasty, ptooie! bookkeeping!] 2. Charge fewer CP for permanent spells [adds math, assumes balance between permanent spells with caveat and items STILL isn't right; would need the most playtesting] 3. Require anyone dispelling a permanent spell to have the Craft Permanent Spell feat [doesn't make internal sense] 4. Require anyone dispelling a permanent spell to spend CP (of the four, I like this one best) [but how many? and as if there aren't enough uses for CP!] And, well, thanks for the compliment :) [/QUOTE]
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