Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
Elements of Magic(R) and Buy The Numbers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Archus" data-source="post: 1920003" data-attributes="member: 25334"><p>Yeah, I just dropped the 1/2 caster level because there was nothing inheriently useful about them except for the pieces you can buy (just like there is nothing useful about the Cleric BAB progression until you get that full +1). You can buy each piece of one of the 1/2 levels exactly as given on the table, except for MP - you can only buy 5 MP at a time.</p><p></p><p>So the a .5 caster would buy:</p><p>3 Spell Lists (25+50+75 = 150 XP)</p><p>2 Cantrips (5+10 = 15 XP)</p><p>5 MP (5 XP)</p><p>Total 170 XP</p><p></p><p>I haven't decided on if you have to buy each signature spell, or if you get a base number equal to your INT mod. If you don't get a base then the .5 caster may also want to buy:</p><p>3 Signature Spells (10+20+30 = 60 XP)</p><p></p><p>If that is the case you would spend 230 XP to be a 1/2 caster. Conviently enough that is really close to the 251 XP that a bard pays under BTN.</p><p> </p><p></p><p></p><p>Hmm, convenient but not really intentional. I just played with the weights until I had a total cost roughly equal to a BTN caster and ratio's I was willing to live with. I may alter the Max MP and Spell List costs a bit and lower the Max MP cost (200) while raising the Spell List cost (50). My reasoning is that spell lists provide versatility and power (since you need several similar lists to take full advantage of your Max MP) while Max MP just provides power. Since Max MP has a smaller range (1-20) and is the yardstick of how much oomph a character has, I'm keeping it as the most expensive part. If Spell Lists cost too much more, then being an EoMR caster gets outrageous quick.</p><p></p><p>Since I'm planning on using 100 * New # Feats for the cost of feats (instead of the quadratic increase in BTN) then my planned 50 for a spell list would still fit your idea of reasonable cost.</p><p></p><p>I've been tinkering with those two weights a ton and haven't decided what looks best. The other weights I'm pretty happy with. They are the core of the cost for a spellcaster.</p><p> </p><p></p><p></p><p>I only included BTN spellcasting costs for Wizards, Clerics, etc. that included access to spell lists, access to domains, caster level, spell slots, known spells, and spell conversion.</p><p></p><p>Sorcerors have always been screwed. I'm taking care of that problem by only using EoMR magic. I'll use modules and source materials as they are (some balance by having mightier spells), but anything I or the players create (plus important things I choose to translate) will use EoMR.</p><p></p><p>I'd magical boons them like class abilities: 300 * Level. Remove the abilities that grant a feat (use feat costs) and those already in BTN (trackless step). The costs would be:</p><p>* Minor Boon Cost = 300 xp</p><p>* Moderate Boon Cost = 600 xp</p><p>* Major Boon Cost = 2400 xp</p><p></p><p>I may want to go do some comparison on the abilities to price them more fairly, but that is a rough ballpark.</p><p></p><p>--Archus</p></blockquote><p></p>
[QUOTE="Archus, post: 1920003, member: 25334"] Yeah, I just dropped the 1/2 caster level because there was nothing inheriently useful about them except for the pieces you can buy (just like there is nothing useful about the Cleric BAB progression until you get that full +1). You can buy each piece of one of the 1/2 levels exactly as given on the table, except for MP - you can only buy 5 MP at a time. So the a .5 caster would buy: 3 Spell Lists (25+50+75 = 150 XP) 2 Cantrips (5+10 = 15 XP) 5 MP (5 XP) Total 170 XP I haven't decided on if you have to buy each signature spell, or if you get a base number equal to your INT mod. If you don't get a base then the .5 caster may also want to buy: 3 Signature Spells (10+20+30 = 60 XP) If that is the case you would spend 230 XP to be a 1/2 caster. Conviently enough that is really close to the 251 XP that a bard pays under BTN. Hmm, convenient but not really intentional. I just played with the weights until I had a total cost roughly equal to a BTN caster and ratio's I was willing to live with. I may alter the Max MP and Spell List costs a bit and lower the Max MP cost (200) while raising the Spell List cost (50). My reasoning is that spell lists provide versatility and power (since you need several similar lists to take full advantage of your Max MP) while Max MP just provides power. Since Max MP has a smaller range (1-20) and is the yardstick of how much oomph a character has, I'm keeping it as the most expensive part. If Spell Lists cost too much more, then being an EoMR caster gets outrageous quick. Since I'm planning on using 100 * New # Feats for the cost of feats (instead of the quadratic increase in BTN) then my planned 50 for a spell list would still fit your idea of reasonable cost. I've been tinkering with those two weights a ton and haven't decided what looks best. The other weights I'm pretty happy with. They are the core of the cost for a spellcaster. I only included BTN spellcasting costs for Wizards, Clerics, etc. that included access to spell lists, access to domains, caster level, spell slots, known spells, and spell conversion. Sorcerors have always been screwed. I'm taking care of that problem by only using EoMR magic. I'll use modules and source materials as they are (some balance by having mightier spells), but anything I or the players create (plus important things I choose to translate) will use EoMR. I'd magical boons them like class abilities: 300 * Level. Remove the abilities that grant a feat (use feat costs) and those already in BTN (trackless step). The costs would be: * Minor Boon Cost = 300 xp * Moderate Boon Cost = 600 xp * Major Boon Cost = 2400 xp I may want to go do some comparison on the abilities to price them more fairly, but that is a rough ballpark. --Archus [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Elements of Magic(R) and Buy The Numbers
Top