Eleventy-Thousand and Eleventy-One Users Contest Complete - Prize Info Inside!"

Here's a preview to whet some appetities -

Preview from the Plexus - Potent Portals from Creative Mountain Games
Emotional Archway: Often created by those interested in causing chaos, an emotional archway arouses a single, random emotion in anyone passing through who does not utter a password to prevent the effect. Passing through the archway a second time might negate the effect, if the opposite effect is the result, although multiple effects do not stack. The effect will last until reversed or until 7 rounds have elapsed.
Despair: The victim suffers a -2 morale penalty to saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. Emotion (despair) dispels emotion (hope).
Fear: The victim flees from the archway until it is no longer in view. Emotion (fear) dispels emotion (rage).
Friendship: The victim reacts more positively toward others. Their attitude shifts to the next more favorable reaction (hostile to unfriendly, unfriendly to indifferent, indifferent to friendly, or friendly to helpful). Victims involved in combat, however, continue to fight back normally. Emotion (friendship) dispels emotion (hate).
Hate: The victim reacts more negatively toward others. Their attitude shifts to the next less favorable reaction (helpful to friendly, friendly to indifferent, indifferent to unfriendly, or unfriendly to hostile). Emotion (hate) dispels emotion (friendship).
Hope: The victim gains a +2 morale bonus to saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. Emotion (hope) dispels emotion (despair).
Rage: The victim gains a +2 morale bonus to Strength and Constitution scores, a +1 morale bonus on Will saves, and a -1 penalty to AC. They are compelled to fight heedless of danger. Emotion (rage) does not stack with barbarian rage or with itself. Emotion (rage) dispels emotion (fear).
An emotional archway can also be created to affect some passing through it with only one particular emotion and only if a command word is uttered. Despair, Fear, and Hate are all known to have been used on single emotional archways that require a password to avoid the effect. Rage has been known to be used as an archway leading to gladiatorial arenas requiring the command word to gain the effect. Friendship archways sometimes grace wealthy merchants' shops to facilitate higher sales. Even Hope archways have been known to be used as barracks entrances to give troops an emotional boost if they are summoned quickly to battle.
All victims are allowed a Will save at DC23 to negate the potentially harmful effects.
Caster Level: 7th; Prerequisites: Craft Wondrous Item, emotion; Market Price: 56,000 gp; Weight: variable.
 
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EDIT - I'm prone to inside information, so I'll withdraw my entry from the contest. Not (ahem) like I just looked at new member statistics for the last few months on a daily basis, and then interpolated forwards. Or anything. Ahem.
 
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EDIT - I'm prone to inside information, so I'll withdraw my entry from the contest. Not (ahem) like I just looked at new member statistics for the last few months on a daily basis, and then interpolated forwards. Or anything. Ahem.

You mean that's all?

And here I thought you'd be able to pick a date later than most were guessing, and then selectively delete inactive accounts to keep the numbers balanced around 11,100 until the time drew near... :)

(Might be worth keeping an eye out for anyone generating dozens of "spare" accounts to pull the date forwards, too...)

-Hyp.
 




Hasn't been cut off yet, but that can come at any time. I'd rather not suggest we do it at a specific number. Everyone should get their guesses in as soon as they can so they don't miss their chance! :)
 

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