Cloudgatherer
First Post
Complimentary SPOILER warning. Read at your own risk.
This is for those of you who have ran through the adventure or have simply just read it and would like to discuss. If you plan on playing in the ELH Adventure, this is NOT the thread to read.
I recently played in the adventure as a "one-shot, what the hey" kind of deal. There were two party members, myself, a 26th level wizard, and a monk 26th level.
{rant}
Alrighty, what is the deal with that dragon? When we ran into the Infernal, we "took" the deal and threw the "cold bomb" at the dragon. So we hurt it..... Um, then what the heck were we supposed to do? Even with two characters at 26th level, we could not harm it in the slightest (and it was regenerating, joy). I think I needed an 18+ on my SR check and my monk companion couldn't scratch it.
In the end, we ran for the tower and the Infernal killed it. Bleh, mark one for the heroic adventures, eh?
{/rant}
For most of the adventure, we crept around the tower stealthily (thank god for wands of improved invis). The Mithral Golems kicked the crap out of us, we dodged the fight with the lava wrights, then we started loosing party members (total 2 PC, 1 NPC) to the "mirror" (as we learned later).
Fortunately, I was able to find the efreeti, and the "confiscated" equipment (I thought I had made out like a bandit, darn, too bad I was playing LG). As the efreeti and I investigated the cocoon room (with the mirror on the ceiling), I thanked my lucky stars for foresight, and smashed the mirror with my staff. This released my captured party members, and the guy we were there to rescue. thought I was in danger (I was going to *fry* those damn roaches).
So then we get the whole story from the guy who was trapped in the mirror. At this point I was all around angry, so the monk and I charged upstairs and *killed* all 12 of those monsters. It was a close battle toward the end, I started running out of spells and monks are not combat machines.
Then the guy who was rescued suggests we hand over the codex of the planes to the infernal, and he'll let us go free. Yeah, uh-huh, sure. That sits well with a 26th level LG wizard. Not. We spend the day preparing/looting the tower, the entire time the NPCs characters (from the DM) suggest we simply hand over the codex.
I say if I fall/disappear in battle, *then* they can hand over the codex. Hopefully, my contingency spell (teleport me over there if I'm about to die) will save me in a worst case.
So, all alone I fought the infernal (yeah, the others weren't up for it, even the other PC). Let's just say it was a learning experience (Infernal's have *nasty* abilities). I used two maximized time stops, but guess what, the second one didn't work....
Thankfully, a heightened imprisonment on a scroll from the tower saved the day....
Anyone else run the adventure? What was your experience? I'm particular interested in what you did with the "dragon" portion of the adventure (did anyone defeat it? How?)
Later!
This is for those of you who have ran through the adventure or have simply just read it and would like to discuss. If you plan on playing in the ELH Adventure, this is NOT the thread to read.
I recently played in the adventure as a "one-shot, what the hey" kind of deal. There were two party members, myself, a 26th level wizard, and a monk 26th level.
{rant}
Alrighty, what is the deal with that dragon? When we ran into the Infernal, we "took" the deal and threw the "cold bomb" at the dragon. So we hurt it..... Um, then what the heck were we supposed to do? Even with two characters at 26th level, we could not harm it in the slightest (and it was regenerating, joy). I think I needed an 18+ on my SR check and my monk companion couldn't scratch it.
In the end, we ran for the tower and the Infernal killed it. Bleh, mark one for the heroic adventures, eh?
{/rant}
For most of the adventure, we crept around the tower stealthily (thank god for wands of improved invis). The Mithral Golems kicked the crap out of us, we dodged the fight with the lava wrights, then we started loosing party members (total 2 PC, 1 NPC) to the "mirror" (as we learned later).
Fortunately, I was able to find the efreeti, and the "confiscated" equipment (I thought I had made out like a bandit, darn, too bad I was playing LG). As the efreeti and I investigated the cocoon room (with the mirror on the ceiling), I thanked my lucky stars for foresight, and smashed the mirror with my staff. This released my captured party members, and the guy we were there to rescue. thought I was in danger (I was going to *fry* those damn roaches).
So then we get the whole story from the guy who was trapped in the mirror. At this point I was all around angry, so the monk and I charged upstairs and *killed* all 12 of those monsters. It was a close battle toward the end, I started running out of spells and monks are not combat machines.
Then the guy who was rescued suggests we hand over the codex of the planes to the infernal, and he'll let us go free. Yeah, uh-huh, sure. That sits well with a 26th level LG wizard. Not. We spend the day preparing/looting the tower, the entire time the NPCs characters (from the DM) suggest we simply hand over the codex.
I say if I fall/disappear in battle, *then* they can hand over the codex. Hopefully, my contingency spell (teleport me over there if I'm about to die) will save me in a worst case.
So, all alone I fought the infernal (yeah, the others weren't up for it, even the other PC). Let's just say it was a learning experience (Infernal's have *nasty* abilities). I used two maximized time stops, but guess what, the second one didn't work....
Thankfully, a heightened imprisonment on a scroll from the tower saved the day....
Anyone else run the adventure? What was your experience? I'm particular interested in what you did with the "dragon" portion of the adventure (did anyone defeat it? How?)
Later!
Last edited: