• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[ELH] Improved Spell Capacity

Marshall said:
Because there are no 10th level spells, What you are buying is the ability to increase your MM past 9th level. Since MM is not class specific, neither is a 10th level slot.

...and what ability would modify the slot?

The slots are class specific.
 

log in or register to remove this ad

CRGreathouse said:


...and what ability would modify the slot?

The slots are class specific.

What are you asking?

I'm thinking this thru as I go.

It would be way to good as a feat if it gave a 10th level slot in all classes that qualify.
Well, Maybe not. Epic Spellcasting works like that, why not ISC?

On the other hand, the Example kinda indicates class specific, then again it doesnt. But everything else in Epic is "Screw Multiclass", Why not ISC?
 

It seems kind of pointless to me for ISC to not grant a slot of the next highest level in a class, or in multiples classes, so long as you meet the requirements in each and every class.
 

Marshall said:
What are you asking?

I'm thinking this thru as I go.

It would be way to good as a feat if it gave a 10th level slot in all classes that qualify.
Well, Maybe not. Epic Spellcasting works like that, why not ISC?

On the other hand, the Example kinda indicates class specific, then again it doesnt. But everything else in Epic is "Screw Multiclass", Why not ISC?

What about a Brd20/Clr20? Should the character get a bonus 10th level slot, a bonus 7th level slot, or something else? Could the character prepare a 7x Extended sculpt memory?

The feat seems pretty class specific to me.
 

Marshall said:


Because there are no 10th level spells, What you are buying is the ability to increase your MM past 9th level. Since MM is not class specific, neither is a 10th level slot.

No one is talking about spells, only spell slots. A MM Heal is still a divine spell, not arcane. Slots are specific, just look at the PHB spell section, or ANY PrC that gives you additional levels in spell casting. They all require you to choose where those extra spell slots go. MM does not alter what type of slot you have to use. If it did, if there were any interpretation that someone could come up with that said otherwise, we would be posting on a whole new thread...


Are Sorcerer/Clerics to powerful?


Not to mention that every Feat out there that grants extra spells or spell slots require you to specify which class they go to.



Now I will gladly grant that the ELH is probably the most unpolished book WotC has put out yet, as all the questions about it will attest. But there are too many examples and rules which already clarify this question. The ELH is not in a vaccume, and this is making a mountain where there should not be one. This coming from a Dwarf...;)
 
Last edited:

CRGreathouse said:


What about a Brd20/Clr20? Should the character get a bonus 10th level slot, a bonus 7th level slot, or something else? Could the character prepare a 7x Extended sculpt memory?

The feat seems pretty class specific to me.

Actually its pretty specific, "one higher than you can currently cast." So if it was a Bard spell it would be 7th, Cleric 10th.

Thats still the best argument I've seen yet for class-specific tho.

Not to mention that every Feat out there that grants extra spells or spell slots require you to specify which class they go to.

Not true. Take the Epic Spellcasting example. For every class that qualifies you get ES, and it only takes one feat. So for your CLR/SOR example, ES gives 2 'Arcane' epic spell 'slots' and 2 'Divine' epic spell slots.

Hmm, Thats a pretty good argument for the 'One of each' stance.
 

Marshall said:


Not true. Take the Epic Spellcasting example. For every class that qualifies you get ES, and it only takes one feat. So for your CLR/SOR example, ES gives 2 'Arcane' epic spell 'slots' and 2 'Divine' epic spell slots.

Granted, but Epic Spellcasting specifically breaks every rule as to how spells were done before, and specifies this in every reference regarding it. Without specific statements otherwise, improved capacity should be treated as normal spellcasting, since it does follow every other rule for non-epic spellcasting.
 

Epic Spellcasting only allows you to break the conventional boundries of magic. The epic spell slots themselves are granted by skill ranks. You still need high knowledge (arcana) AND knowldege (religion or nature) to receive slots in both classes!
 

Into the Woods

Remove ads

Top