Elizabethan character classes and races?

I once had a homebrew setting based loosely on the 16/17th Century (because of my love of Solomon Kane).

England was under the Puritan yoke and the Church was contending with withchery and the fey folk in the north. Beyond Cymru Lyonesse had risen from the waves becoming a realm of Faerie (the Fey court had concurred Ireland and Scotland was border country between Fey and Mortals). The Rise of Lyoness had also created a swampy land bridge connecting to Northern France which had allowed the Puritan England to expand south into Brittany and Normandy (the land brdge gained the name Alba)

In Southern Europe the Grand Inquisitor had become Pope plunging them into a draconian regime where all magic was condmned as being of the devil and Inquistor-Crusades marched out to keep the populace under control. Nonetheless in Southern Spain the Moors were still strong
In the werewolf haunted east the Golden Horde still held Rus, Kiev etc and the Ottomon Empire was starting to expand out from the Middle East bringing strange magic from the Desert Sands.


The main campaign never finished but concerned a plot by the Erl-King Lord Autumn to control the Dreams of Mortals and in doing so gain control of Faerie.

The PCs were a Fey-touched human Rogue (from Scotland and a son of the 'Green Man' and his 'May Bride') , Kolb the 'Brick Troll' (Half-elemental Orc) Fighter, a Human midwife (cleric) and Gnome (named Peter Pumpkineater) and a goblin (named Raspberry).

NPCs included the Silver Fairy (a Sidhe), a Ghoul named Rotten Eddy, Fat Sally a retired Tooth Fairy and Mother Goose.

Goblins make a fine addition to Londons slums (although that stereotype is more Georgian than Elizabethan:D), I had a Ghoul serial killer anmed Ripper Jack lined up too (but never used)

IMC I started in a made up city in Alba which on the surface was entirely human. However Fat Sally was a working as a midwife in the slums, the Silver Fairy was an invisible presence and Kolb lived in Fat Sally's basement (and could meld with brick walls). In the sewers is where the goblins dwealt and the occasional ghoul would stalk the dark streets and back alleys

Peter Pumkineater the gnome they encounter once they entered the Fae realms (he lived in Moother Goose's garden)
 

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I can definitely see coarse, brutish goblins as denizens of the city's slums. The goblins were denizens of Faerie, but they're not truly evil, merely selfish and survivalist. Their recent appearance in huge numbers only a few years ago might mean something...

Those goblins that stayed in Faerie were enslaved by the primary evil fey race (I'm guessing elves), and are used as cannon fodder and minions (as well as spies in human cities. After all, in a bad neighborhood, who'd notice another stinking goblin?).

Demiurge out.
 


Why not give d20 Modern or Grim Tales a try for classes? Seems they woudl work better. Also, I highly recommend picking up some biographies on John Dee (The Queen's Conjurer by Benjamin Wooley for one.) While his reserch led to angels, it did touch on faeries at one point, and John Dee as the head of a Thaumaturgic Secret Police called the 7th Order (to take a cue for d20Ms Dept 7), where the PCs are just starting out as special agents of the crown, dedicated to stamping out Unseelie menaces to the Isle of Avalon, woudl be the perfect set up for a campaign. (As a side not Dee often used the Greek letter Delta as his personal rune, with a nod to CoC put him in green robes and call his agents Delta Green.)

If you like comics pick up 1602 for an excelent treatment of the Marvelverse in the period.
Push the setting back and you could try "For Faerie Queen and Country" if you can find a copy. You might also want to look at this:
http://www.atlas-games.com/crown/

Just went to final proofread, but it probablly has material you can use.
 

Stormborn said:
If you like comics pick up 1602 for an excelent treatment of the Marvelverse in the period.
Push the setting back and you could try "For Faerie Queen and Country" if you can find a copy. You might also want to look at this:
http://www.atlas-games.com/crown/

Just went to final proofread, but it probablly has material you can use.

I just bought Marvel 1602, definitely good resource material there. For Faerie, Queen, and Country is Victorian-era, but still has lots of info on faeries and the British Crown.

Stormborn, thanks for including the link to Northern Crown. it does include some character classes, feats, weapons, and armor appropriate to Elizabethan England.
 

dougmander said:
I just bought Marvel 1602, definitely good resource material there. For Faerie, Queen, and Country is Victorian-era, but still has lots of info on faeries and the British Crown.

Stormborn, thanks for including the link to Northern Crown. it does include some character classes, feats, weapons, and armor appropriate to Elizabethan England.

You are welcome. And yeah, I knew FQaC is Victorian, thats what i meant by pushing back the setting (in FQaC) maybe Dustyboots could use it as the future of his setting and work backwards from there.
 

I like the ideas you've come up with. However, perhaps you need to add a few more optional classes to flesh things out.

The Dandy or The Fop would make for some interesting role playing. Of course, this kind of character could get a player kicked out of a group if done right. But this kind of character could be used as a cover for something else.

This era is just prior to the time of the Scarlet Pimpernel and Zorro. There is no reason why a little heroic roleplaying for the right cause couldn't be brought into the game. Secret identities, secret societies, groups and individuals working in secret for the crown, the era of the age of exploration, the battle with the Armada, Priviterring. This era is rife with plot ideas.
 

In addition to the good suggestions already here, I'd add that I think Bard can be a respectable class. Sure, many of them spent alot of time in bawdy houses, and so forth, but The Bard himself, William "Billy" Shakespeare, was also commissioned by the crown to write plays, and getting such a nod from Elizabeth had to lend someone an awful lot of credibility.

Another vote for working the Faerie angle. Read Spencer: good stuff, much ideas, great iconic faerie figures.

Warrior Poet

P.S. I agree with Mark: saying "Whizbang Dustyboots" does bring a smile to my face. Great name!
 

Just thought of something else: the Elizabethan age is soon to lead to the reign of James VI/I, which gives way to the kings Charles, and so on. Science is on it's way. Alchemist might be a cool class, derived from Expert, perhaps, outta the DMG. Standing on the border between magic and science, as it were.

Warrior Poet
 


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