Elven Horse and Cat?


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The conversion queue for the Overhaul thread is rather backed up, so I'll see if I can whip one up for you in the meantime.

I'll see if BOZ wants to tackle the horse next in the Dragon thread.

Oh, and by the way...

Ryngard said:
And it's called elfin... yuck!

Don't blame us...blame the 1E MMII. ;)
 

This is a work in progress.

Cat, Elven
Tiny Magical Beast
Hit Dice: 3d10+6 (22 hp)
Initiative: +4
Speed: 50 ft. (10 squares)
Armor Class: 16 (+2 size, +4 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +3/-12
Attack: Claw +9 melee (1d2-4)
Full Attack: 2 claws +9 melee (1d2-4) and bite +4 melee (1d3-4)
Space/Reach: 2 1/2 ft./0 ft.
Special Attacks: -
Special Qualities: Branch shape, chagne size, darkvision 60 ft., determine intent, low-light vision, scent, spell resistance 15
Saves: Fort +5, Ref +7, Will +2
Abilities: Str 3, Dex 19, Con 14, Int 5, Wis 12, Cha 13
Skills: Balance +12, Climb +8, Hide +10 (+14 in forests), Jump +20, Listen +6, Move Silently +10, Spot +6, Swim +12
Feats: Alertness, Stealthy, Weapon Finesse (B)
Environment: Temperate forests
Organization: Solitary
Challenge Rating: 2
Treasure: None
Alignment: Usually neutral
Advancement: -
Level Adjustment: +0 (cohort)

Elven cats speak Elven. Some also learn to speak Sylvan.

Combat

Branch Shape (Sp): Twice per day, an elven cat can magically change its size. This works just like a tree shape spell, except that it takes the shape of a Tiny branch, rather than an entire tree.

Change Size (Sp): Twice per day, an elven cat can magically change its size. This works just like a enlarge person or reduce person spell (the elven cat chooses when using the ability), except that the ability can work on the elven cat.

Determine Intent (Su): An elven cat continuously scans the surface thoughts of creatures to determine their intent. This works like detect thoughts (CL 9th, DC 12), except that the cat only learns the creature's initial attitude towards the cat (hostile, unfriendly, indifferent, friendly, or helpful). The save DC is Charisma-based.

Skills: Elven cats have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Balance, Jump, and Swim checks. They use their Dexterity modifier instead of their Strength modifier for Climb, Jump, and Swim checks. *In forested areas, the Hide bonus rises to +8.
 
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I changed the spell-like abilities to individual abilities, using the efreet's change size ability as inspiration.
 

Excellent! I appreciate the fine work and will keep watching this thread. :) You guys are wonderful (hence why I wanted to have you all do it instead of me doing it myself). I'm not experienced with this sort of stuff.

Thanks for the work so far, looks like a great start!
 






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