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Elves, Wizards, Sorcerers, Charisma
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<blockquote data-quote="Hrothgar Rannúlfr" data-source="post: 6407585" data-attributes="member: 54436"><p>I wrote, previously, "So, your elf could have +2 to Charisma or +2 to Wisdom or +2 to any other stat. In addition, a High Elf or a Wood Elf would have an additional +1 to any stat."</p><p></p><p>To which you replied...</p><p></p><p>I think as long as the hard cap of 20 was left intact, it would likely be OK. Might also want to specify that the +2 and the +1 from race and sub-race cannot apply to the same score.</p><p></p><p>My reason in suggesting it is that I don't like seeing players pick a race solely based upon stat bonuses. I feel that soft-coding, rather than hard-coding the racial stat bonuses would encourage players to play the race they want the way they want. To me, PCs are as often about breaking racial stereotypes as they are about embodying racial stereotypes. So, while I'm fine with having the fluff and the mechanics match for most NPCs, I'm also fine with exceptions to the rule, too.</p></blockquote><p></p>
[QUOTE="Hrothgar Rannúlfr, post: 6407585, member: 54436"] I wrote, previously, "So, your elf could have +2 to Charisma or +2 to Wisdom or +2 to any other stat. In addition, a High Elf or a Wood Elf would have an additional +1 to any stat." To which you replied... I think as long as the hard cap of 20 was left intact, it would likely be OK. Might also want to specify that the +2 and the +1 from race and sub-race cannot apply to the same score. My reason in suggesting it is that I don't like seeing players pick a race solely based upon stat bonuses. I feel that soft-coding, rather than hard-coding the racial stat bonuses would encourage players to play the race they want the way they want. To me, PCs are as often about breaking racial stereotypes as they are about embodying racial stereotypes. So, while I'm fine with having the fluff and the mechanics match for most NPCs, I'm also fine with exceptions to the rule, too. [/QUOTE]
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