Stormborn
Explorer
Developed a campaign where the elves were the servants of the Ice at the begining of a new Ice Age. Beautiful, yes, but deadly nihlists. Dwarves, OTOH, were friendly craftsmen trying to teach the young human race, all barbaric pseudo mongols or vikings, about civilization, but really most interested in making a buck.
Another take I have used is that while humans adapt and basically stay human, elves change with their enviorment. So that you have forest elves, high elves, water elves, snow elves, dark elves, etc. Basically each enclave is practically a race unto itself, but capable of interbreeding. Half-elves are just elves who have given up on their race and gone to live with humans.
In last campaing where I was a player my PC was a half-elf (mechanically human) whose mother was an exile from an LE race of Forest Lord Elves - elves with a green dragon heritage who practiced ancestor worship. They were all schemers and manipulators. They were beautiful, but more in the way a deadly snake is than the way a tree in full flower is.
Another take I have used is that while humans adapt and basically stay human, elves change with their enviorment. So that you have forest elves, high elves, water elves, snow elves, dark elves, etc. Basically each enclave is practically a race unto itself, but capable of interbreeding. Half-elves are just elves who have given up on their race and gone to live with humans.
In last campaing where I was a player my PC was a half-elf (mechanically human) whose mother was an exile from an LE race of Forest Lord Elves - elves with a green dragon heritage who practiced ancestor worship. They were all schemers and manipulators. They were beautiful, but more in the way a deadly snake is than the way a tree in full flower is.