empowered ray of enfeeblement?

Stalker0 said:
1d6+5 maximized and empowered as mentioned, average 16 str damage with a touch attack.
TheGogmagog said:
By completely dispel the Strenght penalty, I assume you mean 1d4 strenght penalty for each casting. The wizard will have three empowered rays averaging 12 str damage, and how many lesser restorations do you expect a party that level to have memorized?

Once again, ray of enfeeblement is not strength damage (nor drain as I said earlier). It's a strength penalty. They are totally different mechanics, as evidenced in the discussion on lesser restoration.
 

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Shallown said:
Penalties from different sources Stack (I think) but the problem becomes enffeble stops at a 1 str so even if you inflict additional strength damage (not penalty) you often cannot get it below a 1.

BTW I use empowered Rays of Enffeeble quite a bit an dit is highly effective. Last fight I made a barbed devil retreat twice with a 16 and 15 point ray of enfeeble He got hit with one and teleported away and rid himself of it to return and get hit by another. It is a highle effective spell that has often turned the tide of battle in my games. At highe rlevels it is better than even Magic missile.

later


What shallown doesn't know is that there were TWO barbed devils, and I forgot to have him make SR checks... D'oh!
 


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