Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
EN5ider #368 - Spells: Archmagic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mike Myler" data-source="post: 8153905" data-attributes="member: 6726030"><p>Today <em><a href="https://www.patreon.com/ensider/overview" target="_blank">EN5ider</a></em> has new upcasting options for 19 of 5E's most common spells. No longer will your sorcerer or wizard snooze on <em>alarm</em> or give up on ever casting <em>web </em>again!</p><p>[PRBREAK][/PRBREAK]</p><p><a href="https://www.patreon.com/ensider/overview" target="_blank">[ATTACH=full]130397[/ATTACH]</a></p><p></p><p><img class="smilie smilie--emoji" loading="lazy" alt="🔥" title="Fire :fire:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f525.png" data-shortname=":fire:" /><strong><em><a href="https://www.patreon.com/ensider/posts?tag=FREE&filters%5btag%5d=FREE" target="_blank">Free Articles</a></em></strong> including a complete adventure, a sidequest adventure, and the smart-fighting savant character class!</p><p><img class="smilie smilie--emoji" loading="lazy" alt="🧙" title="Mage :mage:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f9d9.png" data-shortname=":mage:" /><strong> Join <em>EN5ider</em> for Immediate Archival Access:</strong> Pay as little as $1 each month to become a member and get <em><u>instant access</u></em> to the library of <em>350+ articles</em> at no extra charge!</p><p></p><p><strong>Lately on <a href="https://www.patreon.com/ensider/overview" target="_blank"><em>EN5ider</em></a>:</strong></p><ul> <li data-xf-list-type="ul"><strong>368. </strong><a href="https://www.patreon.com/ensider/overview" target="_blank"><strong><em>Spells: Archmagic</em></strong></a><strong>.</strong> Some magic finds its way into the repertoire of nearly every sorcerer and wizard, yet they linger on in spell lists and left unused as more potent options become available—but this need not be the case! This article presents new options for upcasting 19 of the most common spells ranging from alter self all the way down the line to web, giving players a new appreciation for some of the game's most common spells. Compellingly designed by William Fischer, illustrated by Kim Van Deun.</li> <li data-xf-list-type="ul"><strong>367. </strong><a href="https://www.patreon.com/ensider/overview" target="_blank"><strong><em>ZEITGEIST #13: Avatar of Revolution - Part 1</em></strong></a><strong><em>.</em></strong> The end of the ZEITGEIST Adventure Path is at hand! This action-packed climax intersects with the events in ZEITGEIST #12 to cover not only the epic defeat of Nicodemus and the end of the Obscurati cult, but also the fallout of the party's doings in the Gyre, the powerful rituals they've upended, and the tumult of their home world as it tries to cope with the reality-altering powers at play. This section of the adventure includes the Introduction, Act 1: World of Ruin, statistics for 3 airships, and 4 maps.</li> <li data-xf-list-type="ul"><strong>366. </strong><a href="https://www.patreon.com/ensider/overview" target="_blank"><strong><em>Mini-Adventure: Hero's Kingdom Come</em></strong></a><strong><em>.</em></strong> Micazarath became exhausted with fighting "noble heroes" assailing his fortress and the lich tyrant spawned a clever way to bring their meddling to an end—specifically inside of a diamond atop the <em>Hero's Scepter</em>. This powerful artifact finds its way into the hands of those that would pose a threat to its creator, slowly and subtly attuning them to its magic until finally sucking them inside of the trap contained within its precious gem. None yet have escaped it but with the help of the people there (the descendants of hero's past, people that have known no other life) will the PCs finally break the cycle? This supplemental adventure is ideal for characters between 3rd and 7th level or as a one shot at 7th level and was deviously designed by Andrew Engelbrite, illustrated by Ellis Goodson and featuring cartography by <a href="https://dysonlogos.blog/2019/05/13/oublos/" target="_blank">Dyson Logos</a>.</li> <li data-xf-list-type="ul"><strong>365. </strong><a href="https://www.patreon.com/ensider/overview" target="_blank"><strong><em>Enchanted Trinkets: Highborn Luxuries</em></strong></a><strong>.</strong> This issue of <em>EN5ider</em> is all about living that medieval noble life—a path as fraught with intrigue as it is decadence. Give that viscount NPC a sly boost with a surprisingly dangerous defensive fire poker, turn that mansion's library into something special with a narrating book stand, keep your correspondence your own with security seals, or pick any of the other 8 new magic items in this article to really make someone in your world feel like they're properly rich! Indulgently designed by Peter Martin, illustrated by Júlio Rocha.</li> <li data-xf-list-type="ul"><strong>364. </strong><a href="https://www.patreon.com/ensider/overview" target="_blank"><strong><em>Grandmother Grimm's Fairy Tale Emporium</em></strong></a><strong><em>.</em></strong> Whether told by the table or around a roaring fire, now is the season of stories. With that in mind we present to you a charming collection of 9 magic items from tales that we've shared for centuries, unique treasures that will delight both you and your players. Who doesn't want an enchanted friend like the <em>sentient candlestick</em>, what spellcaster can learn of the <em>rose of the enchantress</em> without striving to attain it, and is there a rogue alive that won't kill to get their hands on a <em>spindle of spinning</em>? Superlatively designed by Elizabeth Orchard, illustrated by Ellis Goodson.</li> </ul></blockquote><p></p>
[QUOTE="Mike Myler, post: 8153905, member: 6726030"] Today [I][URL='https://www.patreon.com/ensider/overview']EN5ider[/URL][/I] has new upcasting options for 19 of 5E's most common spells. No longer will your sorcerer or wizard snooze on [I]alarm[/I] or give up on ever casting [I]web [/I]again! [PRBREAK][/PRBREAK] [URL='https://www.patreon.com/ensider/overview'][ATTACH type="full" alt="en5ider 368 snapshot.JPG"]130397[/ATTACH][/URL] 🔥[B][I][URL='https://www.patreon.com/ensider/posts?tag=FREE&filters%5btag%5d=FREE']Free Articles[/URL][/I][/B] including a complete adventure, a sidequest adventure, and the smart-fighting savant character class! 🧙[B] Join [I]EN5ider[/I] for Immediate Archival Access:[/B] Pay as little as $1 each month to become a member and get [I][U]instant access[/U][/I] to the library of [I]350+ articles[/I] at no extra charge! [B]Lately on [URL='https://www.patreon.com/ensider/overview'][I]EN5ider[/I][/URL]:[/B] [LIST] [*][B]368. [/B][URL='https://www.patreon.com/ensider/overview'][B][I]Spells: Archmagic[/I][/B][/URL][B].[/B] Some magic finds its way into the repertoire of nearly every sorcerer and wizard, yet they linger on in spell lists and left unused as more potent options become available—but this need not be the case! This article presents new options for upcasting 19 of the most common spells ranging from alter self all the way down the line to web, giving players a new appreciation for some of the game's most common spells. Compellingly designed by William Fischer, illustrated by Kim Van Deun. [*][B]367. [/B][URL='https://www.patreon.com/ensider/overview'][B][I]ZEITGEIST #13: Avatar of Revolution - Part 1[/I][/B][/URL][B][I].[/I][/B] The end of the ZEITGEIST Adventure Path is at hand! This action-packed climax intersects with the events in ZEITGEIST #12 to cover not only the epic defeat of Nicodemus and the end of the Obscurati cult, but also the fallout of the party's doings in the Gyre, the powerful rituals they've upended, and the tumult of their home world as it tries to cope with the reality-altering powers at play. This section of the adventure includes the Introduction, Act 1: World of Ruin, statistics for 3 airships, and 4 maps. [*][B]366. [/B][URL='https://www.patreon.com/ensider/overview'][B][I]Mini-Adventure: Hero's Kingdom Come[/I][/B][/URL][B][I].[/I][/B] Micazarath became exhausted with fighting "noble heroes" assailing his fortress and the lich tyrant spawned a clever way to bring their meddling to an end—specifically inside of a diamond atop the [I]Hero's Scepter[/I]. This powerful artifact finds its way into the hands of those that would pose a threat to its creator, slowly and subtly attuning them to its magic until finally sucking them inside of the trap contained within its precious gem. None yet have escaped it but with the help of the people there (the descendants of hero's past, people that have known no other life) will the PCs finally break the cycle? This supplemental adventure is ideal for characters between 3rd and 7th level or as a one shot at 7th level and was deviously designed by Andrew Engelbrite, illustrated by Ellis Goodson and featuring cartography by [URL='https://dysonlogos.blog/2019/05/13/oublos/']Dyson Logos[/URL]. [*][B]365. [/B][URL='https://www.patreon.com/ensider/overview'][B][I]Enchanted Trinkets: Highborn Luxuries[/I][/B][/URL][B].[/B] This issue of [I]EN5ider[/I] is all about living that medieval noble life—a path as fraught with intrigue as it is decadence. Give that viscount NPC a sly boost with a surprisingly dangerous defensive fire poker, turn that mansion's library into something special with a narrating book stand, keep your correspondence your own with security seals, or pick any of the other 8 new magic items in this article to really make someone in your world feel like they're properly rich! Indulgently designed by Peter Martin, illustrated by Júlio Rocha. [*][B]364. [/B][URL='https://www.patreon.com/ensider/overview'][B][I]Grandmother Grimm's Fairy Tale Emporium[/I][/B][/URL][B][I].[/I][/B] Whether told by the table or around a roaring fire, now is the season of stories. With that in mind we present to you a charming collection of 9 magic items from tales that we've shared for centuries, unique treasures that will delight both you and your players. Who doesn't want an enchanted friend like the [I]sentient candlestick[/I], what spellcaster can learn of the [I]rose of the enchantress[/I] without striving to attain it, and is there a rogue alive that won't kill to get their hands on a [I]spindle of spinning[/I]? Superlatively designed by Elizabeth Orchard, illustrated by Ellis Goodson. [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
EN5ider #368 - Spells: Archmagic
Top