D&D 5E EN5ider #463 - Monstrous Menagerie: Reforged

Today's EN5ider features the reforged, warriors empowered by arcana and steel incorporated into their bodies.

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Lately on EN5ider:
  • 463. Monstrous Menagerie: Reforged. Powerful magic can merge flesh and metal into one, remaking both into something altogether greater. The reforged are perfect examples of what this synthesis can achieve, their muscles enhanced by arcana and steel. This article includes 6 kinds of reforged: mentalist (CR 6), soldier (CR 1/2), sniper (CR 6), striker (CR 2), warden (CR 7), and zapper (CR 3). Dually designed by Levi Thompson, illustrated by Deanna Roberds.
  • 462. Enchanted Trinkets: Pipes Galore. Why should grey wizards be the only people with awesome pipes? Take a moment to peruse these fine pieces and get one of your own from this collection of 8 unique enchanted pipes—whether made from briar, dragon tooth, ivory, walnut-burl, or orc tusk they all offer something a little more than the average smoke. Diligently designed by William Murakami-Brundage, illustrated by Jesse Mohn.
  • 461. Monstrous Menagerie: Ogres Three. If there's one thing we can always use more of it's ogres! This entry in the Monstrous Menagerie series features three such ugly giants: the CR 11 dream ogre, CR 12 ice ogre, and CR 13 laughing ogre. Whether the party is due for a nightmare of a fight, need to be chilled out with a frosty battle, or are just in need of a good time these monsters will deliver. Dubiously designed by Mike Myler, illustrated by Hannah Seakins.
  • 460. Intriguing Organization: Unpinned Scales. The Unpinned Scales are an urban thieves’ guild with a mission: to improve the lot of the downtrodden through crime. This makes them both popular with the population in general and extremely unpopular with the wealthy merchants and nobility who are on the receiving end of their heists. But the Unpinned scales have a dark secret too for they are an infernal front, and their fiendish leadership uses the organization to maintain the status quo while recruiting dangerous agents from the local underworld. Deviously designed by Peter Martin, illustrated by Julio Rocha.
  • 459. Adventure: Revenge of the Green Dragon. As a youngling the green dragon Aghrun was tormented by a group of adventurers, only barely able to escape with her life—now in adulthood, her wounds have healed but her pride has not. It is not all humanoids who bear the burden of her vengeance however, and she seeks only to torment the cruel breed of cowards who call themselves adventurers. To that end she's created a maze in her home in the overgrown Fernholm Forest, stocking it with all kinds of traps and tricks, and kobolds loyal to her wander about Elissar spreading rumors of great treasure awaiting in Fernholm. Unable to resist the lure of gold, adventurers are coming from all over and dying to Aghrun's delight. Can the party be victorious over both the dragon's traps and the others who seek gold and glory? This complete adventure can be run for both a party of 4–6 PCs of 16th level or competing parties of 12th level! Delightfully designed by Sarah Breyfogle, illustrated by Ellis Goodson, and featuring cartography by Meshon Cantrill and Russ Morrisey.

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