D&D 5E EN5ider #473 - Magic Items: Advanced Parasitic Weapons

Today EN5ider offers a collection of five unique magic items that need adventurers just as badly as adventurers need them!

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  • 473. Magic Items: Advanced Parasitic Weapons. Getting tired with glowing swords and floating gems? Has that old bag of tricks lost its charm? Consider rewarding adventurers with loot they can really love—specifically the kind that loves them back. Within this issue are five such symbiotic magic items (the blood swarm, burrowing crystal, fel worm, shell swarm, and soulshadow caul) that feed upon their hosts in exchange for incredible abilities like Swarm Vomit, Worm Lash, and Wound Burst. Disturbingly designed by Tyler Omichinski, illustrated by Rafael Benjamin.
  • 472. Intriguing Organizations: Vandt Ascendency. Would-be usurpers—siblings thirsty for power, rivals eager to take for their own, clever creatures seeking to control mortals—are always grasping at the reins of power and the defenses against them are myriad. The Vandt Ascendency are a prime example of the most clandestine and successful kind of organization bound to the throne by loyalty, a group of dedicated mages focused on protecting the crown at all costs (as invisibly as possible, preferably without the head wearing it ever being the wiser). Devotedly designed by Joanna DeLaune, illustrated by Jesse Mohn.
  • 471. Dangerous Scenarios: Brickbeaks. The party’s travels are interrupted by people in disarray outside the Ducking Shoe Inn. These villagers from Treecrest are in a panic, eager to find help dealing with overgrown avians the sheriff has allowed to run rampant leading to chaos and death. Finding and dispatching of these beasts won’t be a simple matter however—brickbeaks are stealthy amongst the marsh and deadly foes. Duckedly designed by Marc Kenobi, illustrated by Rafael Benjamin, featuring the cartography of Dyson Logos.
  • 470. Items: Queue Branch. Espionage and the gathering of intelligence has existed in one form or another since the dawn of recorded history. Nations, guilds, and other organizations employ agents and operatives to gain useful intelligence and to accomplish their tasks they use a variety of tools—often easily hidden, mundane, and cunning tools. Presented here are 8 items employed for espionage ranging from the simple yet crucial adamantine saw or boot knife to the complex agent's saddle, gloomsight lantern and goggles, and special ammunition for putting that extra kick into a crossbow bolt. Discreetly designed by Anthony Pryor, illustrated by Hannah Seakins.
  • 469. Adventure: Drawing Monk. One of the most promising monks from the Monastery of the Sun has twisted their martial discipline to terrible effect, and in his wake he leaves not only murder but death itself. With every life taken the traitor's power grows—and if not stopped soon he will bring ruin to a city that might well make him truly unstoppable! This adventure for 3–5 PCs of 6th level was diligently designed by Tyler Lee, featuring illustration by Deanna Roberds and cartography by Meshon Cantrill.
 

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