CrimsonWineGlass
First Post
Is there any way to "enchant" an unarmed attack and keep computability with monk unarmed attack bonuses and damage increases? I've thought about this for a while and I've come up with a couple ideas, gloves, knuckledusters, brass knuckles, or other objects is one such idea. First of all, would that work, and second, is there any other way, third would being able to do so be unbalancing? After all, monks can do quite a bit of damage without any bonuses.