Devilbass
Explorer
Hey folks, just curious if anyone has general advice on encounter building in WOIN. I don't have a strong feel for the game as yet, so it's not easy for me to intuit things.
Let's say that I want an encounter where it is unlikely that more than one PC will go down, but there are multiple enemies, say roughly one for each PC. Should the baddies generally have a dice pool one lower than the party? Two lower? I know it will vary depending on the party, and the enemies, but I'm just looking for something general.
Also, at what point is a single enemy too tough for a party? At one grade higher? Two?
Let's say that I want an encounter where it is unlikely that more than one PC will go down, but there are multiple enemies, say roughly one for each PC. Should the baddies generally have a dice pool one lower than the party? Two lower? I know it will vary depending on the party, and the enemies, but I'm just looking for something general.
Also, at what point is a single enemy too tough for a party? At one grade higher? Two?