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General Tabletop Discussion
*TTRPGs General
Encounter Design - Single High Level Enemies
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<blockquote data-quote="erf_beto" data-source="post: 4541649" data-attributes="member: 47533"><p>No, it's not! A 10th level monster could easily wipe a 1st level party, nevermind the XP values. Why? Higher level monsters have much higher defenses making them impossible to hit while at the same time hitting the party without much difficulty, no matter their defenses (and dealing a lot more damage). Therefore, an innapropriate challenge for a 1st level party. </p><p> </p><p>The DMG advises against using monsters 4-5 levels above the party level. (I guess you shouldn't even use the Encounter Calculator for challenges like that) If you want the 'staying power' of high hp, you could consider using elites or solos of 'not so high' level: they can be hit (due to lower defenses) but will last long enough (due to high HP) and won't kill a PC in one hit. Take a look at the younger dragons to get a feel of it. </p><p> </p><p>Also, consider the monster roles: you seem to be gearing towards a lurker, wich is squishy (low Defenses and HP), so it's possible for 1st level party to hit it. The same wouldn't hold true if it was a Soldier (with high defenses and good HP). Also, beware of higher level brutes: they are easier to hit than other monsters of its level, but might last too long (high HP) and do insane damage!</p><p> </p><p>Hope this helps. Good luck <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="erf_beto, post: 4541649, member: 47533"] No, it's not! A 10th level monster could easily wipe a 1st level party, nevermind the XP values. Why? Higher level monsters have much higher defenses making them impossible to hit while at the same time hitting the party without much difficulty, no matter their defenses (and dealing a lot more damage). Therefore, an innapropriate challenge for a 1st level party. The DMG advises against using monsters 4-5 levels above the party level. (I guess you shouldn't even use the Encounter Calculator for challenges like that) If you want the 'staying power' of high hp, you could consider using elites or solos of 'not so high' level: they can be hit (due to lower defenses) but will last long enough (due to high HP) and won't kill a PC in one hit. Take a look at the younger dragons to get a feel of it. Also, consider the monster roles: you seem to be gearing towards a lurker, wich is squishy (low Defenses and HP), so it's possible for 1st level party to hit it. The same wouldn't hold true if it was a Soldier (with high defenses and good HP). Also, beware of higher level brutes: they are easier to hit than other monsters of its level, but might last too long (high HP) and do insane damage! Hope this helps. Good luck :) [/QUOTE]
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Encounter Design - Single High Level Enemies
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