Yeah, great ideas.
In last night's game I deliberately kept quiet for a few minutes at certain points to allow a bit more interaction between the players in a 'safe area' (the usual Tavern) and it worked well. They spoke about their characters openly and learnt a few good and bad facts about other characters in the party.
As mentioned we actually play on Fantasy Grounds so the chatting away from the table is a little difficult
However this can still be achieved to a certain extent through private conversations in any chat program such as Discord. I might try to encourage in-character chat by adding a new channel, thanks for the idea PrometheanVigil 
As to rewarding good role-playing it I actually give out 'hero points' occasionally. I never give more than 1 or 2 per session and they just allow the players a single one-time d4/d6 roll.
Thanks all
In last night's game I deliberately kept quiet for a few minutes at certain points to allow a bit more interaction between the players in a 'safe area' (the usual Tavern) and it worked well. They spoke about their characters openly and learnt a few good and bad facts about other characters in the party.
As mentioned we actually play on Fantasy Grounds so the chatting away from the table is a little difficult


As to rewarding good role-playing it I actually give out 'hero points' occasionally. I never give more than 1 or 2 per session and they just allow the players a single one-time d4/d6 roll.
Thanks all