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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
End the 5 minute work-day by making all classes work off short rests.
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<blockquote data-quote="tetrasodium" data-source="post: 8067674" data-attributes="member: 93670"><p>Using hit dice to fuel powers makes a lot of sense, especially given the fat that only a fraction of players/classes are likely to be using them much if any as 5e is. "The different" rest rates is a big problem in 5e tha might have started out a well intentioned solution to a problem it addressed but then a couple classes were built to unabashedly & transparently exploit the resulting 5mwd only to have things go further and further southa wotc kept releasing stuff to help those classes better exploit it at the expense of everything else.</p><p></p><p></p><p></p><p>I too use milestone leveling & there are things I don't like about it but it solves a lot of problems without needing to fight the system elsewhere. I tried using fate points where doing something especially heroic awards the group a single fate point they can give to one of the pc's & that fate point can be spent to turn "that's it, your dead" into the "wait no he just looked dead" kind of thing you see at the cliffhanger in many action movies/tv shows. Unfortunately even though everyone thought it cool it's almost impossible for the players to actually need to use the one they started with let alone need another by any means other than "and the beholder shoots a pale green ray at you, make a con save bob"</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8067674, member: 93670"] Using hit dice to fuel powers makes a lot of sense, especially given the fat that only a fraction of players/classes are likely to be using them much if any as 5e is. "The different" rest rates is a big problem in 5e tha might have started out a well intentioned solution to a problem it addressed but then a couple classes were built to unabashedly & transparently exploit the resulting 5mwd only to have things go further and further southa wotc kept releasing stuff to help those classes better exploit it at the expense of everything else. I too use milestone leveling & there are things I don't like about it but it solves a lot of problems without needing to fight the system elsewhere. I tried using fate points where doing something especially heroic awards the group a single fate point they can give to one of the pc's & that fate point can be spent to turn "that's it, your dead" into the "wait no he just looked dead" kind of thing you see at the cliffhanger in many action movies/tv shows. Unfortunately even though everyone thought it cool it's almost impossible for the players to actually need to use the one they started with let alone need another by any means other than "and the beholder shoots a pale green ray at you, make a con save bob" [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
End the 5 minute work-day by making all classes work off short rests.
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