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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
End the 5 minute work-day by making all classes work off short rests.
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<blockquote data-quote="tetrasodium" data-source="post: 8070815" data-attributes="member: 93670"><p>In the past it wasn't so much that you had the rest interrupted so much as that you might need days Lets just say there are two level 7 fighters with +3 con bonuses (really reasonable by 3.5 standards) at half health & use max+6xaverage=57hp. Both are at half health (28/28) & the rest of the party are down about 10-15 each putting them on deaths door or at least the step to his front porch. The cleric has one cure light wounds(1d8+7 at that level) after using the one cure moderate & other cure lesser they had prepared when they started adventuring.</p><p></p><p>everyone else is going to be down 3-8hp after that rest & those two fighters who soak up all the damage normally are going to get 7hp back & be at 35/57 in the morning. These are their options:</p><ul> <li data-xf-list-type="ul">Return to town & rest up safely</li> <li data-xf-list-type="ul">burn up hundreds or thousands of gp worth of healing items when level 7 wealth by level is 19,000 (total wealth of everything the character has ever gotten if you conberted all to gold & most of which was already spent on cool stuff so just stoppng at magic mart R us to replenish is not really an option)</li> <li data-xf-list-type="ul">get the cleric to burn all their slots & be helpless tomorrow but one fighter is probably full or close in the morning & the other +much of the group still needs another night of rest assuming nothing happens all day tonight tomorrow & the next night to get in some nicks</li> <li data-xf-list-type="ul">much the same as the last one but have the cleric split those spells soboth fighters are mostly full after resting a third night where the cleric spent a day largely helpless so the cleric can get their spells back</li> </ul><p>All 4 options are bad so the group was biting their nails in the earlier fights as damage was building prior to retreating wayy out</p><p><strong>edit: </strong>It doesn't take much of an encounter to severely reduce or even reverse any gains last night when you only recover your level in hp</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8070815, member: 93670"] In the past it wasn't so much that you had the rest interrupted so much as that you might need days Lets just say there are two level 7 fighters with +3 con bonuses (really reasonable by 3.5 standards) at half health & use max+6xaverage=57hp. Both are at half health (28/28) & the rest of the party are down about 10-15 each putting them on deaths door or at least the step to his front porch. The cleric has one cure light wounds(1d8+7 at that level) after using the one cure moderate & other cure lesser they had prepared when they started adventuring. everyone else is going to be down 3-8hp after that rest & those two fighters who soak up all the damage normally are going to get 7hp back & be at 35/57 in the morning. These are their options: [LIST] [*]Return to town & rest up safely [*]burn up hundreds or thousands of gp worth of healing items when level 7 wealth by level is 19,000 (total wealth of everything the character has ever gotten if you conberted all to gold & most of which was already spent on cool stuff so just stoppng at magic mart R us to replenish is not really an option) [*]get the cleric to burn all their slots & be helpless tomorrow but one fighter is probably full or close in the morning & the other +much of the group still needs another night of rest assuming nothing happens all day tonight tomorrow & the next night to get in some nicks [*]much the same as the last one but have the cleric split those spells soboth fighters are mostly full after resting a third night where the cleric spent a day largely helpless so the cleric can get their spells back [/LIST] All 4 options are bad so the group was biting their nails in the earlier fights as damage was building prior to retreating wayy out [B]edit: [/B]It doesn't take much of an encounter to severely reduce or even reverse any gains last night when you only recover your level in hp [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
End the 5 minute work-day by making all classes work off short rests.
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