That's understandable, though their are definitely some interesting options, like the musical one. Still, having some 'bonus' icons hidden around is something I'll consider for my campaign when we get there.I'll just say that I have a few regrets that I didn't put in some more interesting options in the Gyre, or, like, scattered special hard-to-find bonus planar icons around the adventure path. I'd certainly do that if this ever got made into a video game.
There aren't enough good options in the Gyre, and plenty of obvious "no" options. And I think Mavisha works better as a space and water plane (since islands are far apart) than time and water. There weren't enough good time options.