Endur's Expedition to Castle Ravenloft

Willow secures her gear, keeping her shortspear in hand. "We should go now then, while it still suits us," she says. Then, to Ismark, "which way is the church?"
 

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The party obtains directions to the church, leaves the inn, and travels the dark and foggy roads to the vilage church. The party avoided most of the slow-moving zombies, dispatching half a dozen zombies which could not be avoided.

The church is a gray, sagging edifice of stone and wood stands atop a slight rise, on the very roots of the great pillarstone. Hidden in the mist and darkness is the castle that sits atop the pillarstone.

Light flickers through holes burned through the roof shingles of the chruch, and the sound of hoarse chanting is audible within.


Dareios
Willow
Alessandra Exaultiacien (-2, sick)
Strider
Lia Nailo
Sikilar
Skorl Darkskull (sick)
Jack Morrow
Cedric (-3)
Nikolai (sick, False Life (+2), Mage Armor)
Ricven Spellhand
Boo
 

Rick looks at the church with dissapointment.

"Stick together, Ill take point with Skorl if Dareious will take the rear. Everyone keep your eyes open."

Rick takes a few steps towards the church and yells.

"Mathilda, Thendrick you still here?"

Rick glances side to side looking for anything dangerous while he waits for a response.
 

Skorl walks boldly into the church, his heavy blade gripped with both hands. His eyes dart back and forth as he looks about for any sign of danger.
 

ooc: Those who ride horses (Alessandra, Darieos, and Lia), I would like to know whether you brought your horses with you to the church. If not, where did you leave them? If you tried to leave the horses at the inn, Ashlyn would have told you that they had no way to protect the horses. Your options were either to bring the horses with you, or let them go, risking the horses to the zombies or the wolves of the Svalich woods.
 
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Endur said:
ooc: Those who ride horses (Alessandra, Darieos, and Lia), I would like to know whether you brought your horses with you to the church. If not, where did you leave them? If you tried to leave the horses at the inn, Ashlyn would have told you that they had no way to protect the horses. Your options were either to bring the horses with you, or let them go, risking the horses to the zombies or the wolves of the Svalich woods.

[You anticipated my first question. If possible, Dareios will bind some sort of cloth around his horse's hooves to make it trot without producing too loud sounds and then take it with him.]

Dareios will nod to Rick's suggestion, take his shield and silver axe and guide the party from the back.

Does the church look like if the building had been the place of recent battle? - Like zombie cadavers lying all around?
 



As they travel, Jack tries to put together the pieces of this puzzle, one ear always listening for the sound of enemies.

"Our messenger was not the man sent by the burgomaster but one of the vistani. Said something about coming to his master. Not sure what's going on with that. More importantly though the priest held an artefact and performed regular rites, when he stopped and the artefact was missing the undead problems arose. An underlying curse of black magic on the land that needed pelorian prayers to keep down? Does that sound right?"
 

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