Endur's Expedition to Castle Ravenloft

Skorl again looks downcast as they discuss going to speak to the Fortune Teller. "Fortune Teller not kill villagers like wolves," he says in a low voice.
 

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Arik, the barkeep and owner of the Blood of the Vine inn and tavern, attempts to protest when Ismark pulls him from the crowd and designates him as the recorder of grievances.

"But Ismark, I have guests to serve. I have rooms to be made. Your room, and the rooms of these other out of town guests. An inn is a heavy responsibility!"


Eventually, Arik acquieses with a "But only until lunchtime when you return."

The disappointed crowd disperses.

The adventurers leave the village of Barovia, heading towards the Vistani camp.
 



Jack is now focused again on the quest to learn about the Curse, and how it can be lifted. He scratches the new beard growing on his face absently, he has not shaved since coming to Barovia. "We need to find some way to break the curse here." he mutters.
 

Politely turning down Darieos' offer, Ashlyn whistles, and the day brightens for a moment as a shaft of sunlight coalesces into her mount Starlight.

Swinging into the saddle, she prepares to ride. "Come then, lets find the forturne teller."
 

"Thank you, Dareios," Allessandra remarks, "but I would rather walk. You can sit on it." She smirks briefly before managing to hide it.
 


"As you wish, my lady." Dareios, who has obviously not understood the slight offense, swings himself on the horse's back. "Just tell me if you tire."

When he has assured himself that the saddle comfortably holds him, let's Dammerung prance on the hind legs for a moment, until he spurns his horse forward...

With every step he gets away from the cursed village and its unfriendly people, Dareios' temper seems to lighten.
 

The burgomaster and the party of traveling adventurers leave the village of Barovia by old road heading north. The party crosses the Ivlis river while the foreboding Svalich woods stand to your left. The party heads along the road until they reach a crossroads.

An old wooden gallows creaks in a chill wind blowing down from the high ground to the west. A frayed length of rope dances from its beam. The well-worn road splits here, and a signpost opposite the gallows points off in three directions: "Barovia" to the east, "Tser Pool" to the north, and "Castle Ravenloft" to the west. Across from the gallows, a low wall, crumbling in places, partially encloses a small plot of graves-- presumably housing those who died at the end of that rope.

The left fork circles around the Mountain to eventually lead to Castle Ravenloft. The right fork leads down to the Tser Pool, an area where the Ivilis River widens and where the Vistani camp and Madam Eva can be found.

Ismark remembers that his father once hung a murderer from this rope, but the burgomaster of Barovia rarely invoked the death penalty for crimes.
 

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