Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Endur's Return to TOEE part 2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Endur" data-source="post: 2943303" data-attributes="member: 3346"><p>After the party regroups, with all of the fleeing cultists accounted for, the party takes the time to remove the plate armor from Naquent's body and put it on Torn. Other members of the party wear the chain shirt and leather armor recovered from Daagra and the Trog. The Ogres wore plate armor, but it was much too large to be useful for humans other than as improvised breastplate armor.</p><p></p><p>After casting some healing spells, the party then moves towards the firedoor to recover the missing equipment.</p><p></p><p>The party walks approximiately 300' feet to the south, passing several elaborately decorated halls. </p><p></p><p>(42) Spreading out both vertically and horizontally, this large chamber is dimly torchlit so that the full 60' vaulted ceiling is visible. The walls and ceiling have been elaborately painted iwth images of men and women (mostly human) dressed in ochre robes. In the middle of the room is a dais with bronze statues depicting six more similarly dressed individuals. The man with the most elaborate robes and insignia looks identical to the man you saw in the strange chamber (38) cocooned in some terrible device.</p><p></p><p>(44) Another vast hall, this time with a vaulted ceiling 30' high, is furnished with a number of long wooden tables flanked by benches. A raised area along the east wall holds another table with four chairs on one side, so that those seated in them would face the rest of the room. Behind the table are six long purple banners with alternating black triangles with inverted Ys and black upside down two step pyramids. The west wall has a shelf about ten feet up, upon which rest gargoyles of grey stone. An archway of carved skulls girds each of the entrances to this hall.</p><p></p><p>The party finally enters the Dragon's Den, to discover to their dismay that the Dragon and his hoard are missing. Opening the secret trapdoor in the floor, they discover that all of their equipment and the treasures from the trapped alcoves are also gone.</p><p></p><p>Not even a copper piece was left behind.</p></blockquote><p></p>
[QUOTE="Endur, post: 2943303, member: 3346"] After the party regroups, with all of the fleeing cultists accounted for, the party takes the time to remove the plate armor from Naquent's body and put it on Torn. Other members of the party wear the chain shirt and leather armor recovered from Daagra and the Trog. The Ogres wore plate armor, but it was much too large to be useful for humans other than as improvised breastplate armor. After casting some healing spells, the party then moves towards the firedoor to recover the missing equipment. The party walks approximiately 300' feet to the south, passing several elaborately decorated halls. (42) Spreading out both vertically and horizontally, this large chamber is dimly torchlit so that the full 60' vaulted ceiling is visible. The walls and ceiling have been elaborately painted iwth images of men and women (mostly human) dressed in ochre robes. In the middle of the room is a dais with bronze statues depicting six more similarly dressed individuals. The man with the most elaborate robes and insignia looks identical to the man you saw in the strange chamber (38) cocooned in some terrible device. (44) Another vast hall, this time with a vaulted ceiling 30' high, is furnished with a number of long wooden tables flanked by benches. A raised area along the east wall holds another table with four chairs on one side, so that those seated in them would face the rest of the room. Behind the table are six long purple banners with alternating black triangles with inverted Ys and black upside down two step pyramids. The west wall has a shelf about ten feet up, upon which rest gargoyles of grey stone. An archway of carved skulls girds each of the entrances to this hall. The party finally enters the Dragon's Den, to discover to their dismay that the Dragon and his hoard are missing. Opening the secret trapdoor in the floor, they discover that all of their equipment and the treasures from the trapped alcoves are also gone. Not even a copper piece was left behind. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Endur's Return to TOEE part 2
Top