Enervation.


log in or register to remove this ad

Felix said:
What's the difference? Besides Enervation never causing permanent level-loss, that is.
The enervation text skips over "loss of 5 hit points" . The funny thing was that 5 HP lost to an energy drain first appeared buried deep in the 3.0 MM. The PHB and DMG of that time did not note 5 HP were lost to energy drains. That loss of 5 HP was eventually errated into the other books, but it looks like the 3.5 Enervation text copied from the 3.0 PHB spell text.
 

lukelightning said:
I don't suppose if I sneak attack with enervation I can do extra dice of negative levels, right? That would be waaay too good. Or evil.

No but I think that as a Ray it might score a critical and do double negative levels :confused:
 


pallandrome said:
Actually, I got no rules to quote, but I'm pretty sure multiple rays of enfeeblement don't stack. For example.
Indeed they don't, but they are penalties. Negative levels are considered damage.


glass.
 

mikebr99 said:
If it did create Wights from dead things... shouldn't the spell have the [Evil] descriptor... as Create Undead does?
The same rules allow holy swords to create wights too. I'm pretty sure they aren't [Evil]! :D

EDIT: Or, what Hyp said. :o


glass.
 
Last edited:

Remove ads

Top