Demetrios1453
Hero
For me, it was just the opposite. My group and I struggled to make OotA work and gave up on it before the party left the Underdark, while we're just about to complete SKT, with fairly minimal changes on my part as a DM...Having now browsed through the amazing Out of the Abyss and seeing what a (IMO) really good mega-adventure looks like, I think I'm giving up on trying to make Storm King's Thunder work.
I will probably mine it for the Sword Coast adventuring info from Chapter 3 and the individual giant lairs/plots (the fire giant one is especially fun and could be the basis of its own mini-campaign), but the overarching structure just doesn't work for me.
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