Primitive Screwhead
First Post
My group has a battle-rager fighter, and we ignored the rumored errata stating that the temp hit point gain is only once a round. We have been playing that he gains temp hit points on each melee attack taken and invigorating attacks given. This is roughly equivilent to resist all 10 for every encounter.
Not broken at all, and actually kinds fun. Last session he soaked over 1,000 hit points of damage (28th level).
I don't see how a daily level 10 resist all 10 can be broken.
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Not broken at all, and actually kinds fun. Last session he soaked over 1,000 hit points of damage (28th level).
I don't see how a daily level 10 resist all 10 can be broken.
Sent from my Kindle Fire using Tapatalk 2