ENWorld Sculpting Project #1 The Wizard's Lab (complete)


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OK everyone! I've added my concept sketch. Let's see what Ideas you are working on.
You can post links to the artwork you are inspired by, your own sketches. Anything to keep everyone motivated.

I'm looking forward to seeing everyone's great ideas!

Game ON!
Nyrfherdr
 

ehrrm. How do you link pictures to show up like yours did? :o

Meanwhile, here's a link to some of my work.

http://f2.pg.photos.yahoo.com/ph/vierth/my_photos

Check under "greens" and "Working process".
Perhaps it will inspire someone. Especially the "working process" were I have documented how I take pictures of the pose (Or rather, ask my wife to take pictures of ME in the pose ;) ), make "blockdrawings" and a very rough sculpey sketch before even starting on the actual sculpture. There are also some step by step pics on the sculpt even though they are sadly without comments.
The theme for that sculpt is Lovecraftian WWI so has no bearing on this but perhaps as inspiration it works OK?
 
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Well I haven't forgotten about this project. Just having trouble finding time to get started and buy some materials.

Anyways here's my idea for my project. The Siege Breaker Golem. I'll keep him kinda small about the size of a GW Space Marine.(Don't wanna put pogre in the poor house casting this stuff. :) )

The head will have a mono-eye like a Zaku or Dom mobile suit from Gundam and be armored.
It's torso will have an energy crystal in the middle of it and be armored.
The right arm will have a three fingered hand and carry a large hammer.
The right left arm will have a ballista either mounted on the forearm or it will be the arm.
And the whole thing will be armor plated and covered in rivets.

I should probly sketch this but I can't draw and don't have ready access to a scaner.
 

nyrfherdr said:
Hmmm. Hulkamania. I'll give that a try.

Here's my Concept Sketch


Game ON!
Nyrfherdr

Sorry I hijacked your earlier post, but let me say this dude has an uncanny resemblence to one of my players. I cannot wait to see your execution - very cool concept.

Alf said:
Meanwhile, here's a link to some of my work.
You're talented Alf - I have to bear down and plod along with the knowledge my work will pale by comparison. But you got to crawl before you can walk...

Dog Soldier said:
The Siege Breaker Golem.
Sounds great - you guys have some great ideas. Me and my mundane cheesecake :lol:
 
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Well... I figured it was time to show some sculpting on this thread.
I made it back from my business trip and the family decided to just take it easy this weekend. It gave me time to take some pictures and do a little sculpting.

(I even took a couple of hours to assemble some of the new mini's I got at GenCon)

Anyway... Here is the head of the Mechanical Wizard. I'm sorry the photos are a little blurry. It appears that I wasn't zoomed in enough, so when I cropped the photo, it got blurry. You get the gist though. When I take my next set of photos, I'll see if I can improve the clarity.

Wizard based on previous concept sketch:




 

Can't seem to get this direct link thingy to work. :\
Anway, I've uploaded a conceptsketch here:
http://pg.photos.yahoo.com/ph/vierth/detail?.dir=/28d3&.dnm=bb87.jpg&.src=ph

And the sculpt in its present stage here:
http://pg.photos.yahoo.com/ph/vierth/detail?.dir=/28d3&.dnm=d1a3.jpg&.src=ph

As you can see there is a piece of wire sticking out and connecting to the base from the upraised arm. This is just for sculpting support and will be clipped of leaving just the corner of the dropped book as support for the figure. This will increase the illusion that the little imps/familiars are actually flying away with the hapless wizard.
The eyes have actually been made with andrea sculp (if you wonder about the whiteness). Only reason for that is that I had just bought a pack of this hitherto untried material and wanted to try it out.

Edit: by the way, nyrfherdr, that head seems to come along fine. Like the mechanical eye. It will be exciting to see what will become of the mechanical arm and ball joint shoulder. Personally I find mechanical parts real hard to sculpt because they have to be perfect to look mechanical, otherwise they'll have more of an organic feel to them.
 
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Alf: Thanks!
Your concept rocks on toast! What a great idea.
Your wizard already looks mighty good too. Way to make progress fast.

I hope the rest of you can show us some of your work soon. I'm really having fun sharing and working together.

Game ON!
Nyrfherdr
 

Dog Soldier said:
I should probly sketch this but I can't draw and don't have ready access to a scaner.

I don't think a conceptsketch is strictly necessary for a good sculpt though it helps a bit.
As you can see I can't sketch all that much either but if you'd like a rough conceptsketch based on your desription to work from perhaps I could offer what little help I can?
Just if you want to.

Nyrfherdr, Sorry I'm afraid my progress rate is not as great as it seems. I started this sculpt about half a year ago and it's been lying about in this stage. The theme for this project though is a great excuse to finally get round to finishing it.
 
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Hey gang,
I hope everyone is enjoying their projects. I've been motivated to get a bunch done because I'll be travelling again soon and won't be able to work on anything.

You've seen the wizard's head in some blurry shots. When taking some other photos, I tried again. This time with better results.

Once again, the face of my wizard not so blurry this time...








Here is the body of the wizard (under construction)


Here is a mechanical assistant (under construction)


I hope this is getting people excited about their own Wizard's lab project.
Game ON!
Nyrfherdr
 

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