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ENWorld, what is best in d20 modern?
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<blockquote data-quote="C. Baize" data-source="post: 2866138" data-attributes="member: 4571"><p>But that Act I minion with three 18s may be the one to escape the carnage, and rebuild the evil organization from the ground up, and really screw with the PCs later.</p><p>Anyone with three 18s is very nearly destined for something bigger... But that doesn't mean he has to START at the top. </p><p>I enjoy doing that once in a while... having some relative mook show up later with a vengeance, or even be genuinely grateful to the PCs for boosting him to his current position... He's still going to kill them, of course... but he's grateful for their efforts. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>One of the joys of physically rolling the NPCs... You never know what you're going to get. And not every mook is the same.</p><p></p><p>But really... I think it boils down to the fact that this is how I've handled NPCs since 1979, and I just like it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="C. Baize, post: 2866138, member: 4571"] But that Act I minion with three 18s may be the one to escape the carnage, and rebuild the evil organization from the ground up, and really screw with the PCs later. Anyone with three 18s is very nearly destined for something bigger... But that doesn't mean he has to START at the top. I enjoy doing that once in a while... having some relative mook show up later with a vengeance, or even be genuinely grateful to the PCs for boosting him to his current position... He's still going to kill them, of course... but he's grateful for their efforts. ;) One of the joys of physically rolling the NPCs... You never know what you're going to get. And not every mook is the same. But really... I think it boils down to the fact that this is how I've handled NPCs since 1979, and I just like it. :) [/QUOTE]
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