I'm pretty impressed with almost everything I've seen in EoMR. I equally unimpressed by all the unnecessary assumptions being made when somebody tries to convert core monsters, races, and etc to the system. I follow the K.I.S.S. system. That stands for Keep It Simple Stupid. If the above question is concerning the elven racial abilities, then there is NO reason to give them a spell to do this. Simply keep the ability AS WRTTEN. If an EoMR spell cast at an elf is a paralysis effect, then it fails. That is just as it is written. But, if the same magic causes a different effect when more MP is poured into it, then it Will affect that elf.
There is absolutely NO reason to get overly complicated with any conversions. If the ability in question is not a spell or spell-like ability, then DO NOT try to quantify it as an EoMR spell effect. Example: a dragons breath weapon is a SUPERNATURAL ability that is emulated by spells, but is NOT a spell itself. It doesnt need to be converted at all. Besides, the save for the breath weapon is CON based. Changing it would make it CHA based. If I converted the Dargon abilities, I'd only worry about how to handle the spell-like abilities. The Caster levels for a dragon are self explanatory. The spell-like abilities make you wonder do you give spell list in thier place? I wouldnt. The intent was for a specific effect, therefore I would just redefine the spells themselves in EoMR terms, still usable X/day as stated.